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  #1  
Old 10-23-2011, 05:39 AM
pickled_heretic pickled_heretic is offline
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Originally Posted by raptorak [You must be logged in to view images. Log in or Register.]
How does this affect charm soloing? Charm solo is already risky and I run around with 50 does of SoW and levitate on at all times, now I'm gonna have to break charm on my pet before I kill off my target? No more spectres for me hehe [You must be logged in to view images. Log in or Register.]

I heard of reverse-charm solo tactic, where I root, charm, haste a mob, then break charm, re-root, find a new pet, attack uber mob till low hp then break charm again so looks like this will be the way to go. Hide is too unreliable for this it seems, any cheap items that give invis?

To be honest I can outnuke my animation pet but it isn't very mana effecient, glad I'm 41 already as this *nerf* would have sucked in mistmoore!

Thanks for the memory blur recommendation, I'm sure it will come in useful at somepoint, but already a bit strained for spell slots so will have to test out these tactics a bit more.
anyone who recommends memory blur as a tool to regularly wipe hate lists for soloing has obviously never used the spell before. you'd spend a third of your mana on every mob just trying to get memory blur to stick.

the truth is, this is going to make charming for experience way harder for enchanters, if not impossible. hell, it's going to make charming in most groups impossible as well. in a group with enchanter/cleric/warrior my charmed pet will outdamage the warrior every time, and might even outdamage 1 or 2 more dps added to the group.
Last edited by pickled_heretic; 10-23-2011 at 05:41 AM..
  #2  
Old 10-23-2011, 06:18 AM
disco disco is offline
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sucks for chanters... also sucks for necros
  #3  
Old 10-23-2011, 06:29 AM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by disco [You must be logged in to view images. Log in or Register.]
sucks for chanters... also sucks for necros
Well if tomorrow I see my XP has dropped dramatically, I'll know I'm not doing over 50% of the damage like I thought I've been doing, and will need to burn even more mana every kill, slowing my overall progress. That's if my XP drops dramatically. I don't plan on changing how I kite and kill, yet.

Again, what's the point of this change? Is anybody actually going to like it? Is anybody going to say "It's about time, I've been waiting for this change"? It's one of those parts of classic that would have been best if left out. I doubt it was missed by those who knew the server was using the newer scheme.
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  #4  
Old 10-23-2011, 06:27 AM
raptorak raptorak is offline
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Not that pleased with the changes myself, but I guess it means it takes even more skill (read: hassle) to charm solo from now on! :P

Worried about the nerf to group exp too.
  #5  
Old 10-23-2011, 06:35 AM
raptorak raptorak is offline
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Even having to do 1 damage was a hassle that enchanters had to pay for thanks to mages having such powerful pets, so I feel this change is unjustified unless the devs felt that encs were levelling too fast using charm?
  #6  
Old 10-23-2011, 06:39 AM
raptorak raptorak is offline
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At least this will stop all those necros using those summoned swords mage which proc even though they shouldn't - shame said necros are already 50+.

Also, white dragon tooth just went down in price dramatically :P

Basically this change only really hurts players new to the server or casuals who aren't yet in the high 50s... just like removing maps.
  #7  
Old 10-23-2011, 09:04 AM
Palemoon Palemoon is offline
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Good move, will encourage more grouping.
  #8  
Old 10-23-2011, 09:14 AM
Dazen Dazen is offline
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Yeah it went on for how long? It's a little late in the game to make that change IMO.
  #9  
Old 10-23-2011, 09:29 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by Dazen [You must be logged in to view images. Log in or Register.]
Yeah it went on for how long? It's a little late in the game to make that change IMO.
Dont think so, fresh p99 red is not even launched yet.
  #10  
Old 10-23-2011, 09:31 AM
Radiskull Radiskull is offline
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So, the new system is that the caster needs to do 50% or more experience to get full expiernce. If the caster does less then 50%, the caster still gets 50% experience, whether the caster does 0% or 49%?

Wouldn't this encourage AFK killing again? Or am I misunderstanding how this works? Couldn't a level 44 mage stick his pet on a spectre in Oasis for the night, getting 50% experience pn every kill while he sleeps, until a GM bounces him to log in? I hadn't seen AFK camping in well over a year... but doesn't this kind of make it relevant again?
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