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| View Poll Results: Which resist system do you choose | |||
| Compromise plan is better for balance, or prefer classic but will settle for this |
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| Null's VZTZ system where root, snare, blind, stun, can be spammed |
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0 | 0% |
| Voters: 0. You may not vote on this poll | |||
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#21
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With lower resist, they last longer and land even easier. You claim the duration is too short to matter, but this just leaves the door open for Null to change it to whatever he wants at any time before beta closes or after release. If all it takes to get a free kill is one guy spamming you with a constant stream of roots and snares while another guy does damage, then it's gonna be mindless, no-talent, zerg based PvP. Quote:
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#22
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An EQ classic mechanic of root removing SOW, yet a non-classic mechanic of root landing a million times more often than it should converge into the ultimate bullshit fest. | |||
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#23
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[/IMG]
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You will play either way. Just accept it.
__________________
Greattaste, Halfling Druid
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#24
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Seems like people prefer the current system. Every single non hardcore player should definitely prefer it since it won't put raid geared people in godmode. You'll actually have a chance vs anyone with equal skill in a 1v1 even if they have better gear. I'm not a casual myself so I suppose I should prefer the GODMODE classic system but I prefer a challenge so I'm voting with the casuals.
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#25
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why dont we let the important devs call a compromise
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#26
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it puts people at a bigger disadvantage if they get rooted partially nonstop rather then being able to run and split the zerglings up and then ambush them like a apache warrior
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#27
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__________________
“Smile, breathe, and go slowly.”
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#28
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overpowered lol
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#29
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__________________
[ANONYMOUS]
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#30
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