#21
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I read the banner and it said
Project 1999, Classic Everquest. | ||
#22
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Quote:
It isn't correct and the barrier of entry is entirely too high. A mid range guild which should be able to progress through most/all of sky has absolutely no shot. Have you fought eye hitting absurdly hard AND proccing an AE multiple times *per second*? This isn't even close to correct. Just because TR can kill something under perfect conditions doesn't mean it's the way it should be. | |||
#23
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So figure out why TR can beat the mobs you can't and adjust accordingly.
Sky's not Crushbone, it's always been harder than 98% of Kunark.
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I am Reiker.
lol wut | ||
#24
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Then again, the GM's have a nonclassic stance on raiding anyway so I guess it wouldn't be out of character for them to say "working as intended." | |||
#25
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Do I need to copy paste the raid nice play nice or whatever the staff has posted about respect and courtesy and play nice and blah blah? I digress. Quote:
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#26
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Bump. please see trystych's post.
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#27
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Nothing in sky quadded, unless they were dual wielding weapons.
Same for all kunark and old world mobs. | ||
#28
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Necroing this thread - over a year later and these issues have still not been addressed.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | ||
#29
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Sirran still charmable by enchanters here, looks great. Way to get trolled by the bard bug.
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#30
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There is lots of mobs all the way from lvl 1 to lvl 60 that is way to tough on EMU servers due to the fact that we are using an unpatched client that is coded much later.
When did the Titanium Client go live ? 2004-2006 ? I know that stuff like resists is way off just because of the simple fact that the Titanium client is coded for a much higher resist cap (i forget the actual number). It's not just High end bosses that are the problem, its many normal standard mobs in the game (like the ones based on monk class), Caster mobs casting the right levle spells etc. Right level spells for caster mobs was earliest introduced in Luclin. Up till then many lvl 40 Caster mobs would still cast eg. Burst of flame or similar lower lvl spells. Same with most wizard Mobs even in Hate and Fear didn't used to cast Ice Comet. I fully agree that if it should be true Classical all these things should be fixed, but as several others points out. Players on P99 is also not as noobiesh as we were in 1999, when people just zerged into the Planes. Most raiders on P99 have skills that is far more advanced than we had in 1999, so is it really needed to adjust all these things, wich would surely take a loooong time. Most of us gets by lvl'ing up, even many standard mobs is a tad harder for a solo player to kill. | ||
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