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#1
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I don't see this as punishing the new folks. It's an adjustment back to how it was. You at least have the benefit of having maps available online. When I was a new player in 1999, I had no such maps. Qeynos (as simple as it is) was a maze to me (and sparks flew out of my ears when I wandered lost around Freeport). Heck, I remember being afraid when I zoned to Qeynos Hills and West Karana because, there were no maps.. All we had were identifying landmarks and /loc (which at the time was confusing as the origin of the axis was not at any logical spot).
You came to P1999 to relive the game as it was.. Well, this is how it was.. Many of the things being taken out (such as target rings and maps) are not game breakers if left in but they are not classic and s were bound to be removed.. There's plenty more on the block I am sure.. For example, as much as I love them, I am sure that item linking and group messages indicating what was looted will go away too because these did not exist in the early days of the game.
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#2
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Really? I figured most of the stuff out in Kelethin as that's where I started on Live. Just note that for most ramps going down, you can either see the lip of the ramp before you go over the edge (and miss half the time), or you can ensure that you are always point straight towards the tree trunk in the middle of the next platform and you'll usually make it if there is any kind of ramp there. Then its just a matter of finding your way around, which just takes a bit of memorization.
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#3
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People are saying they had trouble with Freeport. I started in Freeport on live and know it fairly well. I'd consider Freeport a lot less confusing but it's all where you have your memories, isn't it? [You must be logged in to view images. Log in or Register.]
Also I was referring to the fact that you can skip over some treetops so you can get to your destination quicker, but it still takes me forever to get on the right platform. | ||
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#4
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I think having access to the maps (both in-game and online) have made people not spend the time to learn the zones like they were forced to do back in '99-'01. I still remember most of the city locations and more importantly the direction/travel shortcuts (cutting under kelethin in GFay to BB instead of taking the path anyone?) that I had memorized back on live (now that's some useless information to keep in long-term memory!).
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#5
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I know Neriak like it's no ones business. It's a really easy zone for me to navigate, but for a lot of people I talk to they think that Neriak is like trying to find your way around Boston..
Kelethin isn't so bad, it's probably one of the easier zones because everything is in one zone, unlike Freeport/Qeynos/Neriak where it's split into separate parts. I was apprehensive about the map change on p99, but having been without the map for a few days, I've realized it makes me pay more attention to where I am and what landmarks are around me. I'm happy with this.
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#6
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The maps were only available in certain areas, mainly towns and some low level hubs...that's about it.
Honestly other than finding vendors while in town, you didn't miss much. I keep a map site bookmarked which I definitely used 50x more than the maps which were only available for lowbie areas I knew easily anyway. | ||
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#7
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I know I can look online and fine a map - basically this change is a big inconvenience.
Why aren't spellcasters looking at their spellbooks? What's all this auto-training meditation? Classic eq is not classic :P | ||
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#8
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Boohoo. I've been playing here on P99 for about 18 months and I had no idea maps were even in the game until about 30 days ago. I started out as a newb playing a race that was new to me (DE) in a city I am not familiar with. (Neriak) Somehow I managed. Project 1999 wiki, EQvintage.com - both great resources for maps. Re-learning these zones is a lot like riding a bike, you never forget and it all comes back to you.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#9
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Quote:
There are many websites to find maps of zones. If you don't know zones by heart there is plenty of places to get maps. people who are complaining can go play on live. It's 100x easier then playing here. | |||
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#10
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I guess old habits die hard. Here we are once again second-guessing the steps taken by the devs to make the game more classic. On the plus side, at least this discussion has been a civil one.
I have an opinion about removal of the limited in-game maps, but as a show of dev solidarity I am not going to give it. There are times when mistakes are made or bugs are created - these are great times to speak up about what has been done. As for opining on changes which simply serve to bring the game closer to classic, that seems be a groove that has become too well-worn of late. If a change is in the offing that makes the server play more like the classic server, I'll withold my opinion until the devs actually ask - which they do indeed do at times, though they rightfully do this before they make a change. For all you lawer-types that like to point out how X and Y are part of the server code and they are not classic, three things to remember: 1) Not everything is possible. 2) Some things which are possible are not currently practical due to resource and time limitations. 3) There will be a small number of things that the devs will choose to deviate from classic on - very likely only for extremely compelling reasons, as this is anti-thematic. This is their right. It is not open for discusson unless they invite such discussion. The existence of these few purposeful deviations is not license for the peanut gallery to whine when other classic behaviors that are not universally liked, are instituted.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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Last edited by mwatt; 09-15-2011 at 04:45 PM..
Reason: I am constitutionally incapable of posting without at least one typo, even if I proof read.
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