![]() |
|
#21
|
|||
|
I've actually been in groups with both. Each of you grabs a charm pet from the pull. Enchanter tashes and slows mobs the bard AE mezzes and hastes / casts C on the group. There's plenty to keep you both busy.
That said, there's quite a bit of overlap. Most people I play with consider them more or less completely interchangeable. Enchanters are more caster-friendly due to C/C2; bards are more melee-friendly due to not needing to med up. | ||
|
|
|||
|
#22
|
|||
|
For some reason, people always neglect to mention the -40% bard xp penalty. This is no reason at all to refuse a bard a group! Just sayin it gets left out it is all
__________________
[Beguiler] Vermicelli (Gnome)
| ||
|
|
|||
|
#23
|
||||
|
Quote:
| |||
|
|
||||
|
#24
|
|||
|
Ohh good catch, because all INT casters have a -10% xp penalty =D
| ||
|
|
|||
|
#25
|
||||
|
Quote:
An enchanter is specialized - they are the best at haste/clarity and (somewhat arguably) crowd control. They don't do much else though. Bards never have to be replaced due to their versatility. Enchanters can not cater to a group's needs like this. Say if a Monk is pulling so CC isn't an issue, and a group is either melee-heavy or caster-heavy. You're left casting one buff on people and doing a really poor Wizard impersonation. It should also be pointed out that the clarity buff does not "replace" what a bard can provide there - especially on raids - because the bard song stacks with it. | |||
|
|
||||
|
#26
|
|||
|
I have yet to see how this plays out in the high-end game, but charm pets so far have done a lot to leverage me out of the second-rate wizard role.
| ||
|
|
|||
|
#27
|
|||
|
With the charisma for charm to stick consistently, an enchanter far out-damages a wizard wherever there are mobs available to charm. It's a bit risky, though, so I wouldn't do it in a group that struggles.
| ||
|
|
|||
![]() |
|
|