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#2
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Yeah from everything I've seen they're working as expected.
I have about 220ac worn and I did notice in the mid 50s fighting low blues I wasn't getting max hit much. It still looks worse than knights because it is easier to stack AC with plate and you get more gear with sta/hp while also getting more mileage from sta. Lower starting sta too. It is no surprise that at 57 with 220ac worn I'll get max hit all the time by a raid targets but it isn't because rangers are broken, it is because 230worn is about where you'll max out with tunnel/SS gear while keeping an eye on str/dex/sta/hp/sv. That's the softcap for a level 50 mob or so. If you're facing a 65 you're nowhere near where you'd need to be to mitigate max hits. Unless you have access and the dkp to get the all/all BIS tov gear that's basically where all rangers will end up. "Yeah but I parsed 1000ac and 1200ac and it did nothing". Yeah you parsed a mob you were softcapped on at 1000ac because parsing against a 55-60 is tedious. A warrior/knight would get the same mitigation. I mean, I'm open to being proven wrong and if there's indeed something broken I'll be the first to be happy to see a fix getting implemented but so far everything we're seeing from parses line up with the mechanics we know. No one claiming rangers are broken ever provided parses to back their claim so right now it seems like they're working as intended. | ||
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Last edited by Goregasmic; 06-07-2026 at 01:48 PM..
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#5
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Regardless of bugged or not, rangers don’t take hits well. They don’t tend to optimize gear for AC and even if going for hps they are at a natural disadvantage. My pally is marginally geared at just over 5.7k raid buffed and the difference on blues or raid trash is a night and day difference. With the ranger I rarely get Aego or even a symbol, I’ve only had CH’s as the main assist during some odd Fear and Hate raids.
SS vs Kael is a non-starter discussion unless you prefer green over brown/gold. One has a ton of hps and svs, the other has AC and mana. Bugged AC or not, the green stuff isn’t quite as good. Glad it looks so damn cool. | ||
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#6
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With regard to tanking, in my experience, ranger sits somewhere between bard and monk. Better than a bard, but not as good as a monk. | |||
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#7
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#8
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#9
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There. Made it clear. | |||
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#10
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Vanilla monk design: rejects worldy belongings, has bad gear options, innate bonuses makes up for this
Velious monk design: embraces raid loot, has best gear options, innate bonuses multiply this. Insane design shift to give monks what is essentially weightless plate without considering how their innate bonuses raise their baseline and multiply their effectiveness. Just imo. I guess they didn’t design for 15 years of gearing. | ||
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