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  #1  
Old 06-07-2026, 11:30 AM
Naethyn Naethyn is offline
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I agree with the MR strategy.
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  #2  
Old 06-07-2026, 01:38 PM
Goregasmic Goregasmic is offline
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Yeah from everything I've seen they're working as expected.

I have about 220ac worn and I did notice in the mid 50s fighting low blues I wasn't getting max hit much. It still looks worse than knights because it is easier to stack AC with plate and you get more gear with sta/hp while also getting more mileage from sta. Lower starting sta too.

It is no surprise that at 57 with 220ac worn I'll get max hit all the time by a raid targets but it isn't because rangers are broken, it is because 230worn is about where you'll max out with tunnel/SS gear while keeping an eye on str/dex/sta/hp/sv. That's the softcap for a level 50 mob or so. If you're facing a 65 you're nowhere near where you'd need to be to mitigate max hits. Unless you have access and the dkp to get the all/all BIS tov gear that's basically where all rangers will end up.

"Yeah but I parsed 1000ac and 1200ac and it did nothing". Yeah you parsed a mob you were softcapped on at 1000ac because parsing against a 55-60 is tedious. A warrior/knight would get the same mitigation.

I mean, I'm open to being proven wrong and if there's indeed something broken I'll be the first to be happy to see a fix getting implemented but so far everything we're seeing from parses line up with the mechanics we know. No one claiming rangers are broken ever provided parses to back their claim so right now it seems like they're working as intended.
Last edited by Goregasmic; 06-07-2026 at 01:48 PM..
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  #3  
Old 06-07-2026, 05:53 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
It is no surprise that at 57
I say again, with considerably more derision this time, we're not playing the same game. Lol.
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  #4  
Old 06-07-2026, 10:22 PM
bcbrown bcbrown is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
I say again, with considerably more derision this time, we're not playing the same game. Lol.
Ooooh, look at you gatekeeping a video game.
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  #5  
Old 06-07-2026, 03:19 PM
Snaggles Snaggles is offline
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Regardless of bugged or not, rangers don’t take hits well. They don’t tend to optimize gear for AC and even if going for hps they are at a natural disadvantage. My pally is marginally geared at just over 5.7k raid buffed and the difference on blues or raid trash is a night and day difference. With the ranger I rarely get Aego or even a symbol, I’ve only had CH’s as the main assist during some odd Fear and Hate raids.

SS vs Kael is a non-starter discussion unless you prefer green over brown/gold. One has a ton of hps and svs, the other has AC and mana. Bugged AC or not, the green stuff isn’t quite as good. Glad it looks so damn cool.
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  #6  
Old 06-08-2026, 05:22 AM
deezy deezy is offline
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Quote:
Originally Posted by MossyG [You must be logged in to view images. Log in or Register.]
Usually there is a decent trade off between the two armour sets. However, I was looking at the ranger Kael armour because I like the green look and it seems worse in every way except a small boost to AC. I've heard a lot about ranger AC having a much lower soft cap.

Does this mean the Ranger Kael armour is strictly worse or am I missing something?
SS armor has better stats sans AC, which is fairly negligible in terms of mitigation. However, Kael armor has big style points.

With regard to tanking, in my experience, ranger sits somewhere between bard and monk. Better than a bard, but not as good as a monk.
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  #7  
Old 06-08-2026, 08:55 AM
Wayward Wayward is offline
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Quote:
Originally Posted by deezy [You must be logged in to view images. Log in or Register.]
SS armor has better stats sans AC, which is fairly negligible in terms of mitigation. However, Kael armor has big style points.

With regard to tanking, in my experience, ranger sits somewhere between bard and monk. Better than a bard, but not as good as a monk.
Well nobody tanks as good as a monk. Not even a warrior (sans Defensive disc)
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Old 06-08-2026, 09:59 AM
Crede Crede is offline
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Quote:
Originally Posted by Wayward [You must be logged in to view images. Log in or Register.]
Well nobody tanks as good as a monk. Not even a warrior (sans Defensive disc)
Depends on how you define “good”. I’ve seen more wipes because the monk couldn’t hold aggro than a lesser tank where the healer couldn’t keep up.
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  #9  
Old 06-08-2026, 10:16 AM
Wayward Wayward is offline
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Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Depends on how you define “good”. I’ve seen more wipes because the monk couldn’t hold aggro than a lesser tank where the healer couldn’t keep up.
Monks take the least damage.

There. Made it clear.
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  #10  
Old 06-08-2026, 11:43 AM
Jimjam Jimjam is offline
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Vanilla monk design: rejects worldy belongings, has bad gear options, innate bonuses makes up for this

Velious monk design: embraces raid loot, has best gear options, innate bonuses multiply this.

Insane design shift to give monks what is essentially weightless plate without considering how their innate bonuses raise their baseline and multiply their effectiveness. Just imo. I guess they didn’t design for 15 years of gearing.
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