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#21
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I hope that if this is changed, it is not changed arbitrarily. The way we use pets today is unique and enriching, and this post doesn’t seem able based on the research to identify a specific loc distance for commands. Surely folks would have tested and documented this on live more extensively.
Absent a specific loc distance for this, a change risks making the game less classic by restricting it beyond what it was like on live absent a specific distance that isn’t just randomly picked from approximate hearsay. I also wonder if some of the posters in these ancient archive posts simply didn’t understand how the pet mechanics functioned exactly. It seems like yes maybe pet range was shorter in the past, but by putting a number onto it without better information could have massive unintended consequences, mostly in that folks won’t be playing necros anymore in the raid environment. | ||
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#22
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Let's not pretend say range x2 isn't a good start. You don't always find hard loc guidelines in the archives. Considering it can no longer be tested on live you're forced to look anecdotally.
Pets were certainly always a risk on raids, classic players know this. Very common to ask folks not to use pets. The thing is, pathing is vastly superior on emulators, so much less to worry about. You send pet to attack and goes straight at mob, whereas old school live they may make some big loop and bring unwanted friends
__________________
Wedar - Level 60 Grandmaster (Retired)
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#23
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Quote:
And to show how ignorant the people on that source are, if you click the other messages in the chain, there's a level 2 necromancer complaining that necros cannot solo and that wizards kill stuff too fast. Later on a guy comes in and says pets benefit from equipping shields. | |||
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#24
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Quote:
It may be then that the command range was adjusted earlier than May 3. Perhaps doubling it didn't mean "twice the /say range" but "twice the previous range, now equal to the /say range," or close enough that it became the common parlance. - https://web.archive.org/web/20010303.../056270-4.html Quote:
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#25
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More Magician feedback:
- https://web.archive.org/web/20010303.../056270-2.html Quote:
- https://web.archive.org/web/20040305...hp?t=11998& Quote:
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Some feedback from Necromancers: - https://web.archive.org/web/20010223...ML/057051.html Quote:
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- https://web.archive.org/web/20001203...ses/shaman.cfm Quote:
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#26
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Looks as if the pet command range was doubled in the May 3 patch after all:
- https://web.archive.org/web/20000128...or/bugs/4.html Quote:
- https://web.archive.org/web/20010215...ML/055885.html Quote:
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