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#1
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#2
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Disputes like this happened to me maybe once/twice a month back during my heavier playtimes. I hate hate hate the gaslighting attempt by the wizard. Scum person, probably miserable life outside of EQ. | ||
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#3
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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You need to be in the same zone, and even still - if the camp becomes contested - you need to return to the camp and maintain a presence.
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#5
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Right, neither one of them had killed the mob and stayed in zone for the respawn. Ergo, no one was camping that mob: it was (like any other mob) a "First to Engage" mob ... and the Wizard engaged first.
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#6
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Following this logic: If I ran around porting between spawns that I had exact timers on - I could beat all the noobs out of their measley camps by claiming "well no one was camping it so it was FTE" That type of shit is why people don't stick around. Because sweatlords act shitty and then people defend them by invoking the loopholes in the rules of the server. | |||
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#7
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The rules are all about sharing. If you want to go kill King Crush, then port and kill Chief Goonda in West Karana, then gate up to Everfrost to kill Karg IceBear, the game lets you. Why wouldn't it? No one else wants those mobs (if they did, you couldn't do what I just described), so why not let anyone kill them? But as soon as two people want the same spawn, we have rules to handle that. The Wizard in this scenario followed all those rules, and the OP is calling him an asshole for following those rules. Quote:
Second, you're acting like this isn't about two humans playing a shared game, and both wanting some resource in the game ... but that's all it is. The game itself has rules about how to handle such disputes, but the OP doesn't agree with those rules, and thinks he (as a person) deserves this virtual resource more than another human, in spite of those rules. That's all that's going on here.
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
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#8
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Isn't there something about, "setting up and establishing" the camp...
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I am a highly open and reflective and conscientious individual with moderate to low agreeableness and a moderate level of emotional reactivity/sensitivity.
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#9
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You kill mob X and you are guaranteed a camp claim on all respawns of X ... until you leave the zone, die, camp, or fail to kill the respawns when they spawn. It's pretty simple (at least for one mob; camping multiple mobs adds a bit of complexity).
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#10
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In this scenario, the Wizard seems to have killed the prior spawn and logged off. OP arrived and waited for the next spawn. That is OP's camp. If the spawn occurs and OP sits there for 10 minutes jot engaging it, THEN someone can engage it. But it is OP's camp until then. | |||
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