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#1
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But yeah. I totally understand why people don't want to leave Blue and start over, which is why I proposed having 3 servers. You countered that there should only be 1 server because people don't want to start over. I'm making the argument that the success of P99 Green shows that there is a significant amount of people out there that prefer a fresh launch over a static, stagnant version of the game. (Could prob use the success of the Quarm launch as an example of how much players love this as well). I totally understand dividing the player-base can be bad, and has been bad, but at the same time, it's impossible to get a classic EverQuest experience from playing on the current iterations of the emulators we have. I actually had a real-life friend play P99 a few months ago because he loves classic WoW and how hardcore it feels. He wanted to challenge himself by playing P99 since it's supposed to be even more hardcore. Within a few days he was making fun of how easy the game was after some random person gave him two wu sticks and a haste item, and 99% of the time he played the game he had Druid buffs. He convinced himself that EQ was actually a super easy game and that we're all just boomers who have never played a challenging game like World of Warcraft etc. And I had to tell him that his experience on P99 is not even close to a classic experience and that he would have to wait until a fresh launch happened to even remotely understand how challenging the game can be when no one has any gear, and you can't even find a group or tank half the time, and have no clue how to get anywhere, or where your body is after you died etc. | |||
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#2
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If you were only farming ItemX just to be the first to farm it, it wasn't really important to you anyway. You should farm it because you want to use it or sell it. etc.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#4
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sounds good on paper but you would just gravitate to the highest pop and stay there so why give you options at all?
think you do but dont | ||
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#5
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Even a couple of years go blue's population is higher than what greens is now, and I found it was more enjoyable because people were less hostile, and camps were a little less contested, but there was still lots of people to group with etc. Never had any desire to go back to Green where it felt like people were constantly trying to snipe my camp or steal my group's mobs etc. On Blue people were a lot nicer to me and a lot of times would actually give me a camp if they saw I was interested in it etc. But nah, I think I would prob get pretty hype for a fresh start classic or kunark. velious not as much because i feel like people would still just be leveling in kunark zones and the raid scene is kind of stale for me personally (altho obvsly a lot of people love it). | |||
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#6
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I had a bad idea that would help out with the dying tunnel situation, but probably not possible to do.
Would be interesting to have EC be a shared zone between both blue and green, so people could buy/sell between both servers at the same time(when they both reach the same timeline). This would allow people to legally box their traders too, if you play on green you would just make a trader on blue to sell your stuff. Might need some advanced coding to stop players from opposite servers from buffing/healing each other though. | ||
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#7
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#8
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I feel like they are waiting to merge until they are fully ready to roll out Green 2.0, but it's like just merge them at this stage and let everyone have fun on one server until Green 2.0 is ready. | |||
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#9
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What’s more important? Easy access to mobs or easy access to groups?
I gotta say, a high population is way more important. Ghost town mmo’s are a dime a dozen. The population of an mmo is lightning in a bottle. EQ entropy isn’t caused by stagnation but of cycles. Only a very few likes new beginnings and those who do tend to leave. Not only was green a mistake. P99 should sueD DB for creating their own progression servers (all dead btw). Merge shit and force people to trade in north freeport.
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"When the going gets weird, the weird turn pro" -Hunter S. Thompson.
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