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#1
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It is a cool zone, but most of the camps (at least when I played a few years back) were done by factioned characters and were very cheesy. If you never killed anything there, a click of a OVP gets you to non-kos if you want to explore.
Fellspine in particular was a 0 skill camp as long as you knew the mechanics. Your Dictated pet would kill Fellspine before it wore off 100% of the time. As long as you /exit before the kill you didn’t take a faction hit. Drums became similar too. People found a spot(s) where there were enough mermaids that if torched could kill an Icy before Dictate wears off. It became a really easy camp where you just dictate a pet and send it to its death every 5 mins. You’d die occasionally because sometimes the mermaids would summon you into the water after the pet died. . There was a safe ramp there, so was easy to get a rez. I didn’t spend much time doing drums, but know it was camped often for awhile. There were a few people like Prismatica that regularly did temple. I heard it got pretty annoying when someone would go in and kill a Boltransable Icy with full pet gear then you’d have to spend hours trying to get a new one to pop. That camp in its heyday was the best place for BP gems. I think low server population on blue makes those a lot harder to sell now. | ||
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#2
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Dumb question but how would /exit before the kill work if you're soloing with a pet? Wouldnt the mobs stop fighting each other?
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#3
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I'd be curious to know if charm broke the second you /q'ed if your pet turns on you or just goes limp. | |||
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#4
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#5
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#6
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#7
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#8
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I don't think those changes are relevant to the camp, it was just some entrance MOBs that get removed and some of the MOBs having their damage lowered a bit, which doesn't change the necessity of needing to clear them.
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#9
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#10
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