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#21
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#24
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![]() Monk:
[You must be logged in to view images. Log in or Register.] Warrior: [You must be logged in to view images. Log in or Register.] Some interesting things to note. Monk has higher defense to 50. Gets Dodge at level 1 instead of level 6. Warrior gets Parry at 6. Monk gets block at 12. Warrior gets Riposte at 25 and monk at 35. Does monk get higher defense per level, because of the higher pre 50 cap? Does monk get higher dodge because it is learned at level 1 instead of 6? Does warrior tank better because parry at 6? Does block have the same rate as parry? Does warrior tank better from 25-35 until monk gets ripost? Does any of this matter?
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#25
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![]() I have no idea why, but doing the same camp we can do more mobs with the monk. The primary,and really only bottleneck is my cleric mana. I use less mana per kill healing the monk than the warrior,even with the higher hp heals.
Monk damage also seems to be alot less consistent,he won't take any damage for a long while then drop 30%. The warrior damage seems to be less spikey,more consistent. | ||
#26
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#27
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#28
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![]() Similar defensive caps/skills, mend once every 6 minutes, rolling 40% spell haste as default, and this:
https://wiki.project1999.com/One_Hundred_Blows Mitigation goes way up when the mob stops attacking the player. Monks get block instead of parry, it’s basically a wash but works when getting attacked from behind (unlike parry). Note: we are talking grind groups here. Warriors are beefy as hell and on disc nothing tanks like them. At a docks group though a geared monk is a murder machine. | ||
Last edited by Snaggles; 08-03-2025 at 09:58 PM..
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#29
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Unfortunately live server experiences aren’t entirely transferable here, particularly those earned from the SoL/Pop change over period onward. Firstly, this emulation isn’t a perfect emulation of pre-luclin. Secondly there were many big changes to eq, especially just before the pop release and again circa DoN. | |||
#30
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![]() I guess warriors are better in a group where you can support them but in sub-optimal groups, monks with good gear are pretty much self sufficient so they pair better. With my ench in the mid 50s I'd just haste/boon monk and slow mobs and he'd chew through them like cardboard, bind wound + mend when needed and start again, basically no downtime. It isn't the same with a warrior.
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