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  #21  
Old 08-03-2025, 06:52 PM
Jimjam Jimjam is online now
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Originally Posted by Drueric [You must be logged in to view images. Log in or Register.]
No doubt you give both of them your best buffs. The warrior will still be tankier than the monk every time. How fast they kill depends on their weaponry, for monks it is very easy for them to get some of the best weapons in the game for monks. Not so much for warriors. Even a monk just using hand to hand lvl 51+ will outdamage most other toons. But they dont tank better than a warrior and never could.
This is just theory quest vs lived experience. How many warriors and monks have you played to 50+?
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  #22  
Old 08-03-2025, 07:04 PM
Naethyn Naethyn is offline
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Monks can block and warriors can't make it make sense.
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  #23  
Old 08-03-2025, 07:08 PM
Jimjam Jimjam is online now
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Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
Monks can block and warriors can't make it make sense.
You’d think parry makes parity but nope.
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  #24  
Old 08-03-2025, 07:13 PM
Naethyn Naethyn is offline
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Monk:
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Some interesting things to note. Monk has higher defense to 50. Gets Dodge at level 1 instead of level 6. Warrior gets Parry at 6. Monk gets block at 12. Warrior gets Riposte at 25 and monk at 35.

Does monk get higher defense per level, because of the higher pre 50 cap?
Does monk get higher dodge because it is learned at level 1 instead of 6?
Does warrior tank better because parry at 6?
Does block have the same rate as parry?
Does warrior tank better from 25-35 until monk gets ripost?

Does any of this matter?
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  #25  
Old 08-03-2025, 07:25 PM
PatChapp PatChapp is offline
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I have no idea why, but doing the same camp we can do more mobs with the monk. The primary,and really only bottleneck is my cleric mana. I use less mana per kill healing the monk than the warrior,even with the higher hp heals.
Monk damage also seems to be alot less consistent,he won't take any damage for a long while then drop 30%. The warrior damage seems to be less spikey,more consistent.
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  #26  
Old 08-03-2025, 09:37 PM
Drueric Drueric is offline
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Quote:
Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
They absolutely can vs group content. Monk mitigation is significantly better than warriors until you have evasive and defensive disciples. The monk has an ifs and the warrior used a root a shovel,so the monk did have a small advantage there.
I was swapping to my enchanter for buffs,so they both had cleric buffs +vog haste.
The one thing monks have that warriors dont is block skill. This will prevent damage on occasion, but anything that gets through would do less damage to a warrior than a monk just because warriors have more ac in general.
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  #27  
Old 08-03-2025, 09:39 PM
Drueric Drueric is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
This is just theory quest vs lived experience. How many warriors and monks have you played to 50+?
3 warriors and 2 monks. 2 of which were 70+ But why does it matter? Are you trying to use the arguing from authority fallacy?
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  #28  
Old 08-03-2025, 09:54 PM
Snaggles Snaggles is offline
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Similar defensive caps/skills, mend once every 6 minutes, rolling 40% spell haste as default, and this:

https://wiki.project1999.com/One_Hundred_Blows

Mitigation goes way up when the mob stops attacking the player.

Monks get block instead of parry, it’s basically a wash but works when getting attacked from behind (unlike parry).

Note: we are talking grind groups here. Warriors are beefy as hell and on disc nothing tanks like them. At a docks group though a geared monk is a murder machine.
Last edited by Snaggles; 08-03-2025 at 09:58 PM..
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  #29  
Old 08-04-2025, 03:22 AM
Jimjam Jimjam is online now
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Quote:
Originally Posted by Drueric [You must be logged in to view images. Log in or Register.]
3 warriors and 2 monks. 2 of which were 70+ But why does it matter? Are you trying to use the arguing from authority fallacy?
Lived experience is very important. I can see you’ve noticed plenty of non-classic things on p99 based on your own experiences, so don’t dismiss it like that.


Unfortunately live server experiences aren’t entirely transferable here, particularly those earned from the SoL/Pop change over period onward. Firstly, this emulation isn’t a perfect emulation of pre-luclin. Secondly there were many big changes to eq, especially just before the pop release and again circa DoN.
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  #30  
Old 08-04-2025, 09:46 AM
Goregasmic Goregasmic is offline
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I guess warriors are better in a group where you can support them but in sub-optimal groups, monks with good gear are pretty much self sufficient so they pair better. With my ench in the mid 50s I'd just haste/boon monk and slow mobs and he'd chew through them like cardboard, bind wound + mend when needed and start again, basically no downtime. It isn't the same with a warrior.
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