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#1
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Mobs swing every 2 seconds, unless they are hasted or slowed. This means 4 damage shield will do 2 DPS (4 damage / 2 seconds) if the mob hits every time. Obviously that doesn't happen unless you are spamming sit. At a 70% hit rate, you'd get like 1.4 DPS with Spikecoat. This assumes the mob isn't slowed, casting spells, running, etc. AoB + Yaulp4 gives you +26 ATK. Let's assume the Paladin is already max STR, so the STR isn't helping DPS. According to my DPS calculator, a 60 Paladin with Great Spear of Dawn (53/46 2h weapon), 61% Haste (41% worn + 20% from eyepatch), and 255 STR would gain roughly 1.4 DPS as well from +26 ATK. Yaulp4 gives 15 AC compared to Spikecoats 25 AC. But remember than AoB gives HP regen, so you are still getting a defensive bonus in exchange for -10 AC. They are both pretty comparable in most scenarios. AoB will have the advantage if you are slowing mobs or fighting casters. If you are fighting a raid mob that flurries, then spikecoat will have the advantage. But that does assume you have a buff slot for spikecoat for that raid encounter.
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Last edited by DeathsSilkyMist; 06-19-2025 at 11:54 AM..
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#2
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Maybe I was rounding up with “objectively better”. If I’m tanking for 20-40+ people one of the first things I give up is Yaulping, as good as the spell is for normal use. My slider is all the way cranked to being a good aggro tank, Soulfire clicking, or swapping to a more beneficial class. | |||
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#3
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In raiding neither yaulp or spikecoat will matter much, unless you are trying to max damage shield for a specific target like AoW. Raid targets usually aren't in dire need of 2 DPS from the tank. You also generally have less buff slots available in raids, so you may not have room for spikecoat or yaulp anyway.
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#5
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Damage shields are more consistent than white damage, as their damage value never changes. High level raid mobs will also probably have a higher hit chance than the player, and they can do things like flurry. This means more hits on the damage shield. Damage shields are also subject to becoming less effective in certain scenarios, however, such as the mob being slowed or the mob casting a spell. If you use Willsapper and slow the mob by 35%, the DPS from spikecoat goes down to 0.9 DPS. If you have a Shaman in your group it'll go down to like 0.4 DPS. In that case the ~1.4 DPS from the +26 ATK via Yaulp4 + AoB is going to be better.
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Last edited by DeathsSilkyMist; 06-19-2025 at 01:59 PM..
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#7
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#9
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I assume a Knight tanking AoW would need to have even better gear than what is required for a Warrior to offset the lack of Warrior disciplines. So you would need to be a BiS or near BiS Knight, which is going to take a while.
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Last edited by DeathsSilkyMist; 06-19-2025 at 02:22 PM..
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#10
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