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| View Poll Results: 4th person (must be caster/priest) should be… | |||
| Enchanter |
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5 | 38.46% |
| Shaman |
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3 | 23.08% |
| Magician |
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2 | 15.38% |
| Necro |
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0 | 0% |
| Druid |
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3 | 23.08% |
| Voters: 13. You may not vote on this poll | |||
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#1
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Quote:
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#2
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Druid or necro cause they can also charm, backup heal, extra mana regen, and save you time traveling or save you a corpse recovery on the tricky stuff
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#3
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I'd want malosini for sure, meaning shaman or mage. For 4-man content I generally want a mage because the epic pet can offtank on charm breaks for longer, offer better dps while things are going normally, and he can drop rods in the meantime. Shaman pulls ahead as the group gets larger. For example, in a 7-man ST clear, the consensus is definitely to prefer shaman over mage and it's not even close.
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Last edited by Ruien; 07-15-2024 at 07:21 PM..
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#4
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Either shaman or Druid. 2 hasted pets is more than enough to drop mobs and with 3 enc and having those pets randomly break even with stun the cleric will run through mana trying to keep all 3 enchanters up. IMO a shaman for buffs, slow, DoTs and heals is too good. Also a Druid has good buffs including mana regeneration, HP regen, good dps, and solid heals. Be a lot safer with shaman or Druid as opposed to 3 enchanters.
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Scott -Demitrios 60 Mage/ Hykko 60 Cleric/ Shakky 60 Rogue/ Raksid 53 Monk/ Balltimora 56 Bard
Jeff -Cisco 60 Shaman/ Atreo 60 Sk/ Giovanni 60 Ranger/ Vhoss 56 Necro/ Atheno 36 Druid/ Roqko 40 Pal Both -Orenthall 60 ENC/ Dealsonwheels EC Mule. (True Blues) | ||
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Last edited by ScottBerta; 07-16-2024 at 12:25 AM..
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#5
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Its Wiz if Hate is on the docket.
Just sayin. | ||
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#6
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Can’t you just pay DaP for that
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