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#1
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![]() INT does basically nothing before level 30/40. Ench early game all you do is buff pet with haste/ac, tash mob, root mob, whack it with your staff once and backup so pet engages, slow mob and re-root as needed. With breeze at 16, leveling is a breeze. Once you hit 16/20/24 you just do the same thing with a charmed pet but no need to whack it.
Keep your target rootef and back up incase of a charm break. Beside bard, it is literally the fastest and once you get used to it, it is very safe/efficient and only gets easier as you level. | ||
#2
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![]() pump it up
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#3
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![]() Technically you can just single kill your way to 60. How two of my melees got finished off.
Sure, it's much slower but opens up more camps. If you can tab over and kill something every 6 mins 40 seconds it's not 75% slower though than quadding. It's more attentive gameplay but those kills also happen quicker. | ||
#4
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![]() Quote:
I just wish we could play the classes we want in this game without penalty. Wizard is what I identify as, and I can't change that. If we had a more accepting community here it wouldn't be an issue. Quote:
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#5
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Just like with hybrids, non-cleric healing and other misc things. Wizards did not shine until Luclin | |||
#6
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![]() Play the class you want to play. As long as you're aware of the wizard's shortcomings, but still want to play it, that's the right choice for you. Don't worry what others say, even though they're right about the class.
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#7
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#8
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If you are pissed people don’t want wizards in groups don’t feel too bad. They don’t really want rangers, mages or necro’s either. Exp is slower in groups too. Even over most single spawn solo camps. Embrace being a recluse. It helps. | |||
#9
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But anyhow my life is still basically wyverns, still getting exp at 55 at least. I plan to milk those for as long as it absolutely stops giving me any shred of exp. Not sure when that will be. After that I dunno where I'll go. Suits in WL are so super contested i'm not sure if those will be an option. May just do the 1 spawn and AFK thing as you suggested. Do you have any ideas there? All I really know of is the exile in Swamp. Quote:
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#10
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![]() Quote:
Warcraft Classic. Warriors and Rogues dominated due to knowledge of 9%+ tohit is elder god king City of Heroes: Homecoming, due to previous knowledge of 45% defense when fully IO slotted is godlike, less Defenders, Masterminds and Controllers Star Wars Galaxies: Emu, Mind-damage classes dominate because only two ways to heal Mind damage and that shit comes with longass cooldowns and detrimental effects/wound damage. Also WAY more fucking combat medics this time around due to lesser-known-then diseases and poison damage. Runescape, more people have defense vs armor trimming A community is not always a nice community, but still a community. | |||
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