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#1
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Even really crappy fast weapons like jojos and thulian claws cuz 19 dly was better for agro than basically everything. Outside of like a few special cases.
Like it was a tifecta of speed > dmg > procs (with few outliers except in special cases). Iirc. | ||
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#2
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Can confirm that slow/blind aggro on a 60 shaman is super weak/low now, before, a big slow on a low level mob that was already aggroed onto me would glue them to me until they died to a lowbie's melee hits, now, I can dump multiple slows onto a mob and they'll pull off me with low white hits in a handful of rounds.
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#3
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lootmaxxed and eq pilled
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#4
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#5
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Quote:
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lootmaxxed and eq pilled
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#6
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Okay, so I guess for a war it ultimately isn't a huge difference between "melee wait for procs" and "melee wait for swings" then.
Definitely seems like a bit of an overcorrection with this patch. Like slow is extremely powerful once it lands, so it makes sense for a mob to get very pissed at the slower. Maybe it was too much before, but it definitely should still be up there. Uthgaard dug up some relevant in-era dev quotes about aggro that seem to cut against these changes, waiting to see if anything comes of that. | ||
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#7
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This sounds like that dark time back 20 years ago on Live servers when the shamans got tired of dying on raids every time they slowed a boss raid mob, and so the devs massively reduced disease based aggro. Suddenly all us SKs didn’t have our snap aggro anymore. That’s why they gave us the crappy aggro spells.
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#8
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#9
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Quote:
__________________
lootmaxxed and eq pilled
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