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#1
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Quote:
Theres already a red 1.0 and no one plays it
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
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#3
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I don't see any harm from allowing a longer roll time. 30 seconds sounds fine.
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#4
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Nah it’s fine way it is
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#5
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10 seconds is too long, I vote for 3.14 seconds.
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#6
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Don't use GINA. Use Dr Beat and drive your entire house insane.
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#7
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Hopping on this thread to suggest that they reduce spawn times from 72h + 10% variance to 48h + 10% variance.
Shady spawns every 24 hours with no variance. I've been trying to win angry for 3 months now and I am seeing a steady climb in the # of rollers to the point where it's being ridiculous. When I first started rolling there would be 10-15 people at peak and it's now closer to 25-40 at peak. A slight decrease in spawn times would stop the increase and maaaaaaaybe help bring these numbers down slowly over time but still keep the quest painful for the masochists. Most people can complete their epic faster than the time it would take to win this roll. Something needs to change. | ||
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Last edited by Finkk; 12-19-2022 at 12:14 PM..
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#8
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All this over that ring?
It's not that good, brother. Just wear one of those +65 HP Velium rings. | ||
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#9
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Quote:
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#10
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Stop this stupidity immediately and put this stupid goblin on an 8 hour respawn time with no variance. This current set up is painful and people are perma-locking toons they want to actually play the game with in Droga.
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