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#1
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I tested it this morning by stopping, tapping an arrow key to turn, and immediately casting, and still regularly got "you continue casting" messages. I tried both using a key and flicking mouse-look and then immediately casting.
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#2
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__________________
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#3
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#4
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Stopping completely and then turning is what I do. I stop and make sure my walking animation ends before I start turning with a or d, and that works perfectly for timing purposes.
__________________
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#5
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When I stop I always turn slightly, then cast, works 100% of the time. If I run in a straight line and stop, I run into same issue of occasional interrupt.
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#6
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#7
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Disirregarlesfully, you can't expect to release the movement key and instantly begin a cast which won't be interupted. | |||
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