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  #1  
Old 07-30-2011, 08:21 AM
Arkyani Arkyani is offline
Kobold


Join Date: May 2010
Posts: 183
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Backstab has been broke since the May 29th patch with..

Kanras: All attacks by clients except throwing and archery now using new mitigation formula to more accurately distribute hits.

...and it seems they have no plans on putting it back to how it was. Its sad when backstab is now the same as a regular off-hand melee hit 50% of the time. Actually, I hit harder with green jade axe then most of my backstabs.
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  #2  
Old 07-30-2011, 02:55 PM
Daldolma Daldolma is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by Arkyani [You must be logged in to view images. Log in or Register.]
Backstab has been broke since the May 29th patch with..

Kanras: All attacks by clients except throwing and archery now using new mitigation formula to more accurately distribute hits.

...and it seems they have no plans on putting it back to how it was. Its sad when backstab is now the same as a regular off-hand melee hit 50% of the time. Actually, I hit harder with green jade axe then most of my backstabs.
Shrug. If they don't know how to fix it, that's understandable. I don't. But I don't see how you could argue it's working as intended. Anyone who played a Kunark-era Rogue on Live could confirm that it's not working as it did back then. The backstab ability has essentially been marginalized, whereas on Live it was a game-changer. Does Crystalline Spear even out-parse Bone Razor in main-hand right now? Because on Live, those two weren't even comparable.
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  #3  
Old 07-30-2011, 04:34 PM
Treats Treats is offline
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Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Arkyani [You must be logged in to view images. Log in or Register.]
Backstab has been broke since the May 29th patch with..

Kanras: All attacks by clients except throwing and archery now using new mitigation formula to more accurately distribute hits.

...and it seems they have no plans on putting it back to how it was. Its sad when backstab is now the same as a regular off-hand melee hit 50% of the time. Actually, I hit harder with green jade axe then most of my backstabs.
You mean how it was when you would Max backstab 40% of the time? Are you fucking kidding me? I'd love to see a log where your Green Jade Axe in offhand is hitting harder than ANY one of your backstabs.

I honestly don't understand the point of these posts. Do you guys expect to be double backstabbing for 350 EVERY single round?????????

Quote:
Shrug. If they don't know how to fix it, that's understandable. I don't. But I don't see how you could argue it's working as intended. Anyone who played a Kunark-era Rogue on Live could confirm that it's not working as it did back then. The backstab ability has essentially been marginalized, whereas on Live it was a game-changer. Does Crystalline Spear even out-parse Bone Razor in main-hand right now? Because on Live, those two weren't even comparable.
It's far from marginalized here. With double backstab and a minimum of 120 at level 60 you ARE the class for DPS. Noone else can compare.

Monk is next after you. What do they get? Slightly higher skill caps. No double flying kick. No minimum of 120 for flying kick.

Monk
Weapon Skills (Hand to Hand 245) cap 252
Double Attack cap 250
Dual Wield cap 252
Offense cap 252
Flying Kick cap 225 (Min 3)
NO double flying kick

Rogue
Weapon Skills cap 250
Double Attack cap 240
Dual Wield cap 245
Offense cap 252
Backstab cap 225 (Min 120)
Double backstab
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  #4  
Old 06-16-2011, 11:08 AM
Shiftin Shiftin is offline
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Join Date: Aug 2010
Posts: 755
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Are these parses showing a 120 minimum from this week or before the last patch? My max at 59 is 88 now. If there's a 32 point gap betweeen minimums for 1 level there's a big formula screw up.
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  #5  
Old 06-16-2011, 11:14 AM
Baxter Baxter is offline
Kobold


Join Date: Jan 2011
Posts: 157
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120 is still the minimum at 60. That is a rather large jump between levels if the minimum at 59 is 88.
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  #6  
Old 06-16-2011, 11:15 AM
dojo420 dojo420 is offline
Aviak


Join Date: Mar 2010
Posts: 53
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This week. but a minimum of 88 dmg at lvl 59 seems right according to:
Quote:
At 51st, the new minimum backstab damage is Level*3/2, rounded down. 76 is the least you will hit for at 51st, and it goes up. At 60th, the minimum backstab is Level*2 (120).
source
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  #7  
Old 06-16-2011, 11:13 AM
Aadill Aadill is offline
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From my post at the top (first response):

At 51st, the new minimum backstab damage is Level*3/2, rounded down. 76 is the least you will hit for at 51st, and it goes up. At 60th, the minimum backstab is Level*2 (120).
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  #8  
Old 06-16-2011, 11:24 AM
Shiftin Shiftin is offline
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Join Date: Aug 2010
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I assumed "it goes up" there implies that the ratio slowly increases from level*1.5 to level*2 through the 50s, ie. at level 55 your max BS should be level*1.75.
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  #9  
Old 06-16-2011, 11:25 AM
Aadill Aadill is offline
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Check yo' pronouns.

Or the dude writing that should check his~
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  #10  
Old 06-16-2011, 11:30 AM
Shiftin Shiftin is offline
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While we're at it, duelist is not raising the minimum damage value for backstabs when activated. Does anyone know if this is correct? I hit a duelist BS yesterday for 88 and facepalmed.
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