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#1
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I played on blue in 2010. I forgot all of it tho.
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#2
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Nowhere near velious launch.
We made Rampage when we came back to P99 from EQmac/Al KAbor, as it was shut down. So we grabbed the talented folks from The A Team, and raided for about 4-6 weeks taking back VP from TMO. Then rebranded as Rampage, yolo until velious. Then qwinter came and game became shit and boring. | ||
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#3
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Youre better than this bro, dont just straight up lie! | |||
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#4
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#5
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I don't know what is more hilarious. The idea of conceding raid mobs in EQ, having cross guild raid rules in EQ for about 10 years now, or the nerd lore about guild timelines. Also, yes, Aftermath and Rampage existed at the same time. I know because I was kicked out of Forsaken right before they merged due to trolling their officers and having a life outside P99.
Raid rules are so cucked. Staff should stop answering all petitions. PVE EQ was only fun when the GMs ignored all petitions and the play nice policy was more of a suggestion than an iron fisted dictate that would get your account banned for a single made up infraction like on P99. | ||
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#6
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Quote:
Park a raid force at doze, who cares. Camp your toons at trak, who cares. Claim tormax's room as a camp and claim him, who cares. PNP covers every possibility. If a guild wants to sit at yelinak and do nothing for 4 days 'camping it'...go for it. Zero reason for raid rules, they lose yeli if they leave to go elsewhere and someone claims it. Whole idea of raid rules is arbitrary and outdated. We had no rules on p99 many times, while maintaining PNP. Never have we not respected FTE, except for a 4 week period in VP, once. We had no PNP for a 6 week period in VP, once. Those times were epic but unsustainable. The period of no rules worked fine, most of velious start had zero raid rules, worked fine. | |||
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#7
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And thus.. an agreement and rules are created. The no lifers then abuse the rules to continue to monopolize content and pretend they're actually good players and if anyone challenges them the cycle starts over again and more rules are added. I used to actually think this was the same group of people for the last 10 years but now I realize it's actually different no life losers who come and go but they're always there for some reason and they're always actually pretty bad at the game and confused time commitment with skill. | |||
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#8
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#9
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Quote:
__________________
Judeauu - 60 rogue
Grriffith - 60 warrior Ahealer - 60 cleric Ielwenu - 56 magician Deeloofie - 49 monk | |||
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#10
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