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Old 09-29-2021, 12:20 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Tunabros [You must be logged in to view images. Log in or Register.]
So it would be x2 DPS each round of attacks?
100% Haste means you take the delay of the weapon and divide by two. So a Wurmslayer (25/40) at 100% Haste would become a 25/20.

I just want to make this distinction clear, because I am not 100% sure how you are thinking about "x2 DPS".

Let us look at a quick scenario:

Shadowknight A is equipped with a Wurmslayer and buffed to 100% Haste

Shadowknight B is equipped with a Wurmslayer and has 0% Haste.

In this specific scenario, Shadowknight A would swing twice as often as Shadowknight B.
Last edited by DeathsSilkyMist; 09-29-2021 at 12:36 PM..
  #2  
Old 09-29-2021, 09:24 AM
Snaggles Snaggles is offline
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Anyone with a decent haste item (34% or better) and Shissar hits the haste cap. Anyone with a 40/41% haste item and VoG gets close enough to cap to justify it over Shiss (attack power = good).

While I might have given too much information for most, EQ falls into the “devil is in the details” kind of game and its always been misinformation heavy. One spell and one item is a bit confusing because some are worn or triggered effects. It also also glosses over the extra effects of a spell. For example the monk epic is 40% spell haste (clicked and duration of a bard song) but using the most simple explanation one could argue it holds no benefit if you can bum a celerity. It does so much more.

TL;DR - the haste cap is 100% at 60 and effectively cuts swing delay in half. With a 34% item and Shissar you can cap haste or any combination of worn (ie no buff shown) item and a spell/song picking up the balance. If you have a 40-41% worn haste item that is ideal.
  #3  
Old 09-29-2021, 03:20 PM
Bardp1999 Bardp1999 is offline
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Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Level Max total haste permitted
1-30 50%
31-50 74%
51-54 84%
55-59 94%
60 100%
This is the best info to take away from this thread
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  #4  
Old 09-29-2021, 03:48 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
This is the best info to take away from this thread
I think I can top that. Mathematically, trying to get more than 50% haste isn't a very good use of your time/money anyway. Let's take a look at probably the best high delay weapon out there players will equip, Tantor's Tusk (50/60).

At 50% Haste, your delay is reduced to 40, which is already 66.67% of the possible delay reduction you can get. At 75% Haste, your delay becomes 34, so you have only gained an additional 6 delay for 25% Haste.

Haste has diminishing returns, and it only gets worse with faster delay weapons. So realistically trying to get a super high haste value isn't a great use of your time/money anyway, unless you really want to parse as high as humanly possible. To cut Wurmslayer's delay by 10 (half of the possible reduction), you only need 34% Haste, which a Seahorse Belt would cover completely. 31% would get you to 30.5, but I think it would round up to 31 at that point.
  #5  
Old 09-29-2021, 04:27 PM
Ripqozko Ripqozko is online now
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I think I can top that. Mathematically, trying to get more than 50% haste isn't a very good use of your time/money anyway. Let's take a look at probably the best high delay weapon out there players will equip, Tantor's Tusk (50/60).

At 50% Haste, your delay is reduced to 40, which is already 66.67% of the possible delay reduction you can get. At 75% Haste, your delay becomes 34, so you have only gained an additional 6 delay for 25% Haste.

Haste has diminishing returns, and it only gets worse with faster delay weapons. So realistically trying to get a super high haste value isn't a great use of your time/money anyway, unless you really want to parse as high as humanly possible. To cut Wurmslayer's delay by 10 (half of the possible reduction), you only need 34% Haste, which a Seahorse Belt would cover completely. 31% would get you to 30.5, but I think it would round up to 31 at that point.
If you are twinking tho, yeli head was fairly cheap when I raided I don’t see it being that expensive now and lvl 5 usable. Never have to worry about haste on ya alt again. For monks grey suade shoes the same, dirt nothing and lvl 1 obtainable. Actually for a raider grey suade shoes maybe easier then the 30k to get a belt.
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Old 09-29-2021, 04:32 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
If you are twinking tho, yeli head was fairly cheap when I raided I don’t see it being that expensive now and lvl 5 usable. Never have to worry about haste on ya alt again. For monks grey suade shoes the same, dirt nothing and lvl 1 obtainable. Actually for a raider grey suade shoes maybe easier then the 30k to get a belt.
Oh I agree. If you can obtain a nice haste raid item, that is the way to go. My SK is using https://wiki.project1999.com/Shroud_of_the_Dar_Brood because it was like 30DKP lol (like 5-10 raid mobs in Aftermath). Way easier/faster than grinding 30k.

But for everyone who isn't in an active raiding guild, Seahorse Belt is the way to go for your 34% Haste. Good stats for a belt item, 0 weight, and useable by all races/classes. Cheaper than Cloak of Flames or Cloak of Crystalline Waters too.
Last edited by DeathsSilkyMist; 09-29-2021 at 04:46 PM..
  #7  
Old 09-30-2021, 01:20 PM
Vivitron Vivitron is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I think I can top that. Mathematically, trying to get more than 50% haste isn't a very good use of your time/money anyway. Let's take a look at probably the best high delay weapon out there players will equip, Tantor's Tusk (50/60).

At 50% Haste, your delay is reduced to 40, which is already 66.67% of the possible delay reduction you can get. At 75% Haste, your delay becomes 34, so you have only gained an additional 6 delay for 25% Haste.

Haste has diminishing returns, and it only gets worse with faster delay weapons. So realistically trying to get a super high haste value isn't a great use of your time/money anyway, unless you really want to parse as high as humanly possible. To cut Wurmslayer's delay by 10 (half of the possible reduction), you only need 34% Haste, which a Seahorse Belt would cover completely. 31% would get you to 30.5, but I think it would round up to 31 at that point.
I think it's clearer to think about dps increases than delays, because the faster you're already swinging the more impactful a drop in delay. If you're doing ~20 dps, then 50% haste brings you up to ~30dps and 100% up to ~40dps.

So it is diminishing returns in the sense that going from 50 to 100% only buys you 33% more damage. But 0-50 and 50-100 buy you the same absolute dps increase (10 per in this example), so in that sense it's not diminishing.

(This ignores server rounding of delays; I don't know how that works. It could make haste gains chunky.)
  #8  
Old 09-30-2021, 01:35 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
I think it's clearer to think about dps increases than delays, because the faster you're already swinging the more impactful a drop in delay. If you're doing ~20 dps, then 50% haste brings you up to ~30dps and 100% up to ~40dps.

So it is diminishing returns in the sense that going from 50 to 100% only buys you 33% more damage. But 0-50 and 50-100 buy you the same absolute dps increase (10 per in this example), so in that sense it's not diminishing.

(This ignores server rounding of delays; I don't know how that works. It could make haste gains chunky.)
What I meant by this was it is not easy for a lot of classes to get to 100% (at least solo). Of course if you can get 100% easily for yourself, that is fine. I never said to not aim for it[You must be logged in to view images. Log in or Register.] But a lot of people are not going to be able to get to 100% with any ease, so the first aim of any character should be reducing delay by half, which only requires 34% haste for most weapons.

After that, it really depends on your class for how easy it is to increase your haste. On a Shadowknight, your best solo haste is basically 61% (41% haste belt + 20% from Eyepatch of plunder), unless you are using https://wiki.project1999.com/Ashenwood_Short_Spear , but that gets used up pretty quickly, and it is lore, so recharging is a pain.

To get 34% haste, it costs roughly 30k. To get 61% haste, it requires 100k + or a good amount of raid time and Stormfeather camping time. Even though you have basically doubled your haste, you are only getting half of the returns from the additional haste, at triple the cost (or more).

For Monks they can easily get 80%+ with their epic.

For Rangers they can get Sky Cloak, but similar to the Shadowknight example above, that is not an easy get these days, due to high demand.

EDIT: The reason why you think about it in terms of delay instead of DPS is because DPS has other dependencies besides weapon delay that are not affected by haste, such as main hand damage bonus, skill levels, damage tables, were you in range when your swing went off, etc. Remember, one downside of swinging faster is you are more likely to not swing at all if the target goes out of range.
Last edited by DeathsSilkyMist; 09-30-2021 at 02:04 PM..
  #9  
Old 09-30-2021, 08:41 AM
Crede Crede is offline
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Cocw and Lodi belt is where it’s at. I don’t bother with cof.
  #10  
Old 09-30-2021, 11:05 AM
Tunabros Tunabros is offline
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yeah COCW is an amazing item
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