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  #21  
Old 05-30-2011, 05:29 AM
wehrmacht wehrmacht is offline
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Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Salty didn't play live PVP. So pretty much all his input is useless. Not being derrogetory, Salty, just that live PVP was WAY different than TZVZ.
Salty was Samlancer on SZ
  #22  
Old 05-30-2011, 07:58 AM
mimixownzall mimixownzall is offline
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Originally Posted by Salty [You must be logged in to view images. Log in or Register.]
You are dumb as shit.





EQlive is NOT eqemu.
Well, if it is kept classic and as close to live as possible in 2000, then it doesn't matter if it's 'eqemu.'

But, if Null fucks it all up and makes it TZVZ part 2, which I have the bad feeling he is, then all of your imput is valid and you can enjoy your population of 70 players.
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  #23  
Old 05-30-2011, 04:40 PM
Salty Salty is offline
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Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Well, if it is kept classic and as close to live as possible in 2000, then it doesn't matter if it's 'eqemu.'
Emulate - Strive to be equal


You are thinking that Eqemu is EQlive. Being somebody on EQlive DOES NOT make you someone on Eqemu, regardless of your skill.


For example, False from Pandemonium.



If you are somebody on Eqemu it is because you have experience in being a strong player on Eqemu.


Someone playing nothing but eqlive ever since 1999 every single day in pvp and jumping on Eqemu does not mean you are pro. Eqemu will always be "like" eqlive but it isn't the same thing and will never be regardless if the name has "classic" in it.
Last edited by Salty; 05-30-2011 at 04:44 PM..
  #24  
Old 05-30-2011, 04:58 PM
wehrmacht wehrmacht is offline
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Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
But, if Null fucks it all up and makes it TZVZ part 2, which I have the bad feeling he is, then all of your imput is valid and you can enjoy your population of 70 players.
Yea, most people are just not going to enjoy a server where the majority of PvP consists of 6 people in ventrillo walking around attacking solos and duos. That's basically all TZVZ was with an occasional 1vs1 or 30vs30 guild fight.

In real EQ, the solo or duo players would just run away from the ventrillo gank zerg but Null caters the resist system to them so they're rewarded for zerging with free kills as they all spam CC spells while the rest of group kills the perma immobile target.

Catering the game to ventrillo zergers who fight 6vs1 isn't a recipe for a successful server. Neither is forcing people to group to PvP. If people wanted forced grouping for PvP, they would probably just play DAoC instead. EQ's main strength was that you could walk around solo and not have to worry about imminent death for not being in a group.

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Originally Posted by Salty [You must be logged in to view images. Log in or Register.]
For example, False from Pandemonium.

If you are somebody on Eqemu it is because you have experience in being a strong player on Eqemu.
Most TZ players are free kills so not the greatest of examples.
  #25  
Old 05-30-2011, 05:06 PM
fiegi fiegi is offline
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Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Yea, most people are just not going to enjoy a server where the majority of PvP consists of 6 people in ventrillo walking around attacking solos and duos. That's basically all TZVZ was with an occasional 1vs1 or 30vs30 guild fight.

In real EQ, the solo or duo players would just run away from the ventrillo gank zerg but Null caters the resist system to them so they're rewarded for zerging with free kills as they all spam CC spells while the rest of group kills the perma immobile target.

Catering the game to ventrillo zergers who fight 6vs1 isn't a recipe for a successful server. Neither is forcing people to group to PvP. If people wanted forced grouping for PvP, they would probably just play DAoC instead. EQ's main strength was that you could walk around solo and not have to worry about imminent death for not being in a group.



Most TZ players are free kills so not the greatest of examples.
I think you and Null could use a long candlelit dinner for you to express to him irl your laundry list of concerns about the new possible box.
  #26  
Old 05-30-2011, 05:39 PM
Lasher Lasher is offline
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Wehr this game just isnt for you anymore. Vent wasnt around early days of eq, i think eventualy roger wilco appeared but that was maybe around luclin. The new technology and interfaces and shit just has made this game into something you will not like anymore my friend. Even if null caters to your whines, there is just stuff that will be present that will make your vagina bleed. I hope the game becomes everything you want it to be but your endless list of cries just makes me think that its not going to happen. Either adapt or move on. A skilled pvper should be able to adapt and not only rely on shit he learned 11 years ago and flip out when he cant be a top iksar monk on a server were Evils are the flavor faction and QQ that SZ is the best server regardless of it shitting the bed after 6 months
  #27  
Old 05-30-2011, 05:56 PM
wehrmacht wehrmacht is offline
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Originally Posted by Lasher [You must be logged in to view images. Log in or Register.]
Wehr this game just isnt for you anymore. Vent wasnt around early days of eq, i think eventualy roger wilco appeared but that was maybe around luclin. The new technology and interfaces and shit just has made this game into something you will not like anymore my friend.
That part is true, it's definitely annoying seeing people pretend that EQ is counterstrike. I still see no reason to cater the game to these people though since they are the minority.

The other problem is that Ventrillo ganking is the exact opposite of skill. You just /assist the MA then spam 111111111 while melees stand in one place hitting a perma-immobile target. That kind of PvP is a joke. Null and most Heresy seem to think everyone should play like this.

In real EQ, you can't assist train people (ie: 0 skill kills) since they would run out of range or behind a wall or something as soon as they noticed. TZVZ dumbed down PvP to the extreme and removes every bit of possible skill from the game.

Quote:
Originally Posted by Lasher [You must be logged in to view images. Log in or Register.]
Even if null caters to your whines, there is just stuff that will be present that will make your vagina bleed. I hope the game becomes everything you want it to be but your endless list of cries just makes me think that its not going to happen. Either adapt or move on.
It's more like since this is the P99 PvP server and not TZVZ, why do we have to deal with the exact same shit as TZVZ all over again? It was a dumbed down form of PvP inferior to EQ live.
  #28  
Old 05-30-2011, 06:43 PM
JayDee JayDee is offline
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Since you like it reflecting live so much, how bout making weapon damage accurate so that most melees will be maxxing for 50 dmg with a mithril 2hander at level fifty and missing a good portion of the time.
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  #29  
Old 05-30-2011, 07:50 PM
Lasher Lasher is offline
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I have my preferences on how i would like the server but as my fantastic life coach Cface says " I play how ever it is". When i started on vztz shit was different than i was used to but i adapted because i realized its an emu server that had like 1 or 2 devs working on it. If Null was actually charging us money and trying to say his server was going to be the way we remembered live pvp than I would see the need to piss and moan over everything but we are not being required to give any money and Null hasnt promised us anything, at least i have not seen a promise.

The game has seen tons of nerfs and changes. Stuff like ventrilo, target rings, better internet connection. One huge reason it was so easy to get away was most people were on dial up and could hill bug to get away from anyone. Those who had a great internet connection were known because they could chase you alot easier and out zone you.
  #30  
Old 05-30-2011, 08:19 PM
JayDee JayDee is offline
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Youre just reminding me of how bad melees had it. No target rings and hill bugging. They were dog shit and I was never cautious of them until like Luclin where one hotkey could lay you out and they would resist all my shit even after Malo and Insidious Decay.
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