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#1
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Even if there's no pet or player to interrupt their pumice, you can just keep hit and run CC spamming them till they run out. I did it all the time to people. Rarely will someone have 8 bags full of the shit because you have to use it so often on that server. | |||
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#2
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And just in case your too fucking inept to find it, it was insta cast, like 5 charges, and spammable. Fuck, your fucking annoying. | |||
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Last edited by Envious; 05-25-2011 at 12:10 AM..
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#3
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Part of the reason I never died was because I stocked up on insta-gate potions, golem wands, insta click dd wands on my casters, regen pots, etc. Knoxx would tell you that is skill, however it is more preparation/pvp saavy imo. Either way, Rexx had a multitude of ways to atleast escape in that particular circumstance.
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#4
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You can try and invent whatever kind of "personal attack" you want on me, that doesn't change the fact that the TZVZ system was far worse than EQ live due to the reasons already mentioned. If you roll a caster, you can fight 1vs2's and use spells like shadowstep and levitate to hit and run bomb people then just gate at the first sign of danger. The risk of dying is low and reward of being able to kill people is high. Even if you play like a complete idiot and end up with 10 people meleeing you at the same time, you can channel gate right through it all and instantly vanish on the broken ass TZVZ server. Melees on the other hand go into 1vs2's such as the Rexx video with little chance of catching a caster to kill them and a huge chance of being chain CC spammed and nuked to death just like what happened there. Null basically completely destroyed the risk vs reward balance between the 2 class archetypes. | |||
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#5
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Classic casters owned
Kunark melee got better Velious melee were king. What person played a melee on a server that was released during velious that keeps commenting about how classic era pvp should be when Red99 comes out? Sounds to me said person doesnt have a flying fuck of an idea how classic era pvp went. Lets get real here. Compare the gear that is avaible to a person who has played the first 6 months of rz compared to the first 6 months of SZ. Wont even bother including raid loot. First 6 months rz people had items like golen wolf's eye bracelet, platinum jac ring, plat diamond ring,smr, golden diamond mask, split paw gloves just to name a few First 6 months of sz Bracer of benevolance, VELIUM jac ring, VELIUM diamond ring, Robe of the underfoot, Eyepatch of plunder, VELIUM blue diamond bracers, Silver chitin hand wraps, Thurgadin quest armor. | ||
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#6
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rooted halp
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#7
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I'm trying to wrap my mind around how wehrmact would use this video to cling to his argument. It's like this one repetitive thing is engulfing his thoughts and hes unable to grasp anything else.
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#9
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calm down wehrm.
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#10
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WTF kind of logic is that anyways? 2vs1 should win 95+% of the time anyways. Also, him getting rooted/snared is hardly the reason why he lost. It might be the reason why he didn't kill one of you before dying, but not why he lost. Before I go on, I DO agree that cc spells should be very highly resistable; to the point where it is not worth the spell slot/mana to use it. Not only is it classic, but it really makes sense. I really don't want everyone and their mother rolling rangers/paladins while they spam root/snare on their way to victory like on Altergate. Even if he wasn't able to be rooted, the guy he was beating on would have just had to run around/strafe/etc to avoid getting hit (though I think the melee range was a lot greater on that server than live, from what I have heard) and the druid would have just tossed a heal instead of rooting/snaring and still would have nuked him into oblivion.
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