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#1
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Quote:
As we all know project 1999 is a custom server so most of these changes are fairly straight forward if there was a desire to try to make not just a technically similar to everquest live in 1999 server but also a server with a good community. As P99 popularity has remained robust, the people that play it for a living change the nature of the game economy and the gaps in the founding fathers thinking are rearing their heads. Today we officially know what a 2020+ classic TLP server looks like. It looks NOT FUN. So what do we do? Never launch another server? Or launch a server with customization? | |||
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#2
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While P99 may have little chatter about grouping in newbie zones, at least there ARE still noobs in newbie zones. When I was leveling in gfay on P99, the zone almost always had 10-20 people in it Guess how many on Aradune gfaydark during primetime? Zero... | |||
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#3
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This doesn't seem to be the goal though. When Green launched and it was "crowded" they launched a new server. Population was 1/3 of what a live server was. This is why P99 feels so lonely. Anytime there is any kind of contesting of camps or people rubbing elbows the staff rushes to "fix" it when this was always a core part of EQ. You would login in LGuk, ask to get a group for an hour as all 50 people in zone ignored you because all camps were taken by full groups, eventually get frustrated and look for something elsewhere. The overcrowding was a feature not a bug. Having friends who can get you into groups, being able to ask people what it's like in other zones, arguing with other people over mobs, finding that good exp camp available, a challenging leveling experience where grouping made sense, that was all part of what made things fun. The whole Teal/Green instance debacle and fast newb spawn rates shows P99 is far from classic. Green is literally an instanced server. You had two manastone camps and so on merged back into one economy which only happened on live when a server was dying at the end of the game's life. Totally fucks the economy and players. All done to avoid "overcrowding." Blows my mind still. | |||
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#4
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any source for the 2x exp rate on green?
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#5
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I've been arguing for that for ages myself. At the very least it'd fix the stupid AC camp.
__________________
Jersiey De'Vil <Venerate>
Green Server | |||
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#6
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50+ can be tricky to find PUGs. People like to keep numbers down to maximize XP. Pretty much Enchanter is the only exception to this rule as they can find groups anywhere, but they also need groups the least so womp womp waaaaaah
__________________
Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | ||
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#7
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maybe you got gud after 20 years?
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#8
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If you haven't noticed, most of blue / green player base is poorly scripted bots. Hope this helps.
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#9
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#10
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Hmm.. sorry to hear you’re not having a good experience so far..I’m my experience, I’ve had the opposite experience. With a highest char of only 46 and heavy alt-itis (about 8 other chars 1 - 35), I more often than not find camps too full and have to wait for a spot in group! Usually popular camps like in unrest, hhk, etc.. I def see a void in some zones that got a nerf (ie Mistmoore) and during off hours late in the evening. But for the most part going up to a group and talking to them has usually led to either getting me into a group or at least some conversation about getting on lists.
As others have said, I’ve also had good luck doing /who all level ranges and asking if they wanted to start a group. I would suggest joining a friendly guild and giving it another shot! | ||
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