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#1
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Quote:
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Original EQ: Muscul Nbones (Barb Shm), Lonig Stoutheart (Dwarf Cleric)
P99 Blue: (not active) P99 Green: active | |||
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#2
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Quote:
Again, there's a willful mind blindness here, where everyone just dismisses how incredibly different Enchanters were on live, by turning their brains off and repeating "players were dumb" and "connections sucked". Nevermind that live had something like 20x more players than we have here, all experimenting with how to play their class ... and the vast majority coming to the conclusion that the best way for them to level was to group. Nevermind that tons of Enchanters did work on their Charisma (if only because no one understood how stats worked ... but the character creation boxed text told them Charisma was important!) And even if it was the connection: we added an "unclassic" mob AoE limit to reflect that here. To repeat: we did something unclassic to make things more classic overall. If you think Enchanter charming ism't classic here, because of internet connections ... the way Bard charming wasn't classic, because of internet connections ... then the logical thing to do would be to bring back classic somehow. But I think it was more than that. I think charm resists, or some other hard-to-emulate-exactly mechanic, were worse on live. But again, 11+ years of ignoring how unclassic Enchanters are makes me think the devs are just as happy with unclassic easy-solo Enchanters as everyone else.
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 01-25-2021 at 11:59 AM..
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#3
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On topic is actually the Hole ZEM.
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#4
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why does everyone have such a boner for "classic?"
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#7
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windows 98
dell dimension XPS Pentium III 750mhz Ati Radeon 128mb 768mb ram 56k modem If you're playing p99 on anything better than the above setup, NOT CLASSIC. | ||
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#8
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If you aren't happy, like I was, do like I did, and leave.
Current iteration of p1999 green is neither classic nor fun. I do not see its merit and left. Feels good. The /list mechanic is probably the biggest example of "how do we advantage neckbeards that share accounts" I've ever seen. That literally pushed people to share accounts, because staying awake for extended periods isn't just unhealthy, its not even a possibility for those with real lives. Game is starting to look like a video game version of a "who can shoot up the most meth" contest, while the server has some very, very strong competitors, I can't imagine sane people trying to compete. | ||
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Last edited by derpcake2; 01-25-2021 at 11:49 AM..
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#9
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The reason it appears like this when you step outside for a minute is that P99 is mostly 'ruined' by 10-12 of the most neck-beardiest neck-bearding addicts that play here that are enabled by the staff. If the recent Furoar 'suspension' didn't open a lot of eyes then nothing will. Lots of people cycle in and out over time, but there's still the small core that never stops playing and organizing. These are the people driving the direction of the server, and they have the most influence on the overall zeitgeist. The general staff comes in to exert shows of power here and there to give the impression that they have control of the in-game situation, but it is mostly the same few people that are involved in the drama and negotiations again and again with the staff that are really behind the wheel of everyday life on the server. At the end of the day this is someone's private custom box with a classic EQ label. It went from 'This is classic EQ', to 'we only care about classic mechanics, not feel' to 'lists are cool' to 'this is the MOST classic EQ experience you can find so shut up and call it classic', so the bar has been and will continue to be moved based on the staff's reactions to a select few, but usually very vocal, individual's actions (quest exp nerf just one recent example). I think many people forget that and try to reconcile things as if this was a for-profit corporate run project with some sort of oversight and accountability. The fact that accounts are free here alone changes how the game is fundamentally played. It would be wise to remember that if the folks running these servers wanted things to be different they would be, because they have the final say on what is allowed or not and the ability to make it difficult for someone to continue to play here. | |||
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#10
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Nerf the hole by 75%? ok
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