![]() |
|
|
|
#1
|
|||
|
Do you guys know if you have to be lvl 55 to do the Eyepatch of Plunder quest? Or do you just need the turn in items?
| ||
|
|
|||
|
#3
|
|||
|
Eyepatch of Plunder doesn't last very long at super low levels. Lvl 30 or 40 it's more worthwhile. Don't break yourself trying to get it at lvl 1 cuz you'll be disappointed.
Wurmslayer and Frostbringer were my choppers of choice when I originally levelled up my char. 50+ bloodpoints and truncheon. A good 2hander is nice too. Reaver is relatively cheap but can't damage targets that require Magic property. Carved Dragonbone Spear is a decent Magic property alternative that's still pretty cheap. Fungi will always be a better option than one of the clicky-heal BPs too imo. | ||
|
|
|||
|
#4
|
|||
|
have fun till 30ish then it falls off young warrior u will learn these things
__________________
P99 Legend
![]() | ||
|
|
|||
|
#5
|
|||
|
i did the warrior solo twink on almost every race possible because i'm a dumb addict and i love the warrior. here are a few suggestions:
RACE without slam it's gonna suck. you really want the interrupts vs the casters, and you really want that tiny momentum when mobs start fleeing before they aggro all of their friends. you have no CC. you're a dumb warrior. you don't want to start playing with 500 root nets. you just want to auto-attack and smoke weed. also, level 20+ you will be using 2HX so shield-switching to bash is also problematic. all in all even if my Dark Elf and Gnome were the sexiest warrior twinks and most cool to play, even if I liked the Forage on my Wood Elf cause I'm dumb, and even if doing Barrel Rolls on my Dwarf finally made Endurance relevent and my peepee hard... I had much much more fun on my Barb and my Troll. Because it just works. So this is my first advice ~ STARTING STAT my suggestion is 75 AGI if necessary and then everything else in DEX. because you're a filthy twink you'll have enough STR to carry everything and do decent DPS. from there I think the only relevent thing for the solo warrior twink are procs from the weapons, so DEX it is. Also pick a religion. Come on. Don't be that stupid agnostic guy. STARTING GEAR you need the Fungi Tunic, the highest haste you can buy (I'm at 34% with the SSHB, but do 36-41% if you can obviously), and for every other slot i aim for the highest AC possible. AC is crazy good for the early level and this is what will fit the best with the fungi. of course try to get some brute HP and STR and DEX and SVM and whatnot in there, but you'll get some if you want or not, so I wouldn't aim for them. example Targishin's Bone Mask? Cold Steel Greaves? Circlet of Valon? super kosher, no problem. Also you're a brilliant man and you don't forget the last item slot: food. get yourself 2 stacks of whatever that gives +4STR or some shit. i mean why not? it's free real estate. and get yourself SoW pots as well. something like 3 potions of 10 charges should be good. don't MQ the Jboots. this is just a filthy twink and you probably gave it a dumb name, come on, whatever. plus the Jboots are slower than SoW. just SoW yourself up. whenever possible, beg for a SoW like a man to save on pots. WEAPONS level 1-12 you want something like a Sebilite Croaking Dirk and a dumb shield like Clay Guardian Shield (you'll dump it soon so don't buy something fancier). remember there is a damage cap at early levels this is why i recommend the SCD, higher dmg will be wasted. level 13-19 you want something like Winters Fury on main hand and you can continue using the SCD offhand for now. level 20+ just keep the lightest weight weapon you can for 1HS, 1HB and Piercing to keep the weapon skills amd dual wield maxxed but you will not ever use DW until level 50. you will want the best 2HX you can buy with your budget. Staff of Battle is the best quality/price you can find, but of course Reaver is great to have, and anything above if you can. 20-29 you will actually still have a dmg cap, but whatever no need to get a weapon specifically for this era. with the Fungi capping at level 20, and with the dmg cap at 60, this is actually the fastest, easiest and most fun part of the solo twink warrior IMO. SKILLS use Archery to pull, fast switch with your Idol of the Thorned or wathever. this will speed up so much the whole process, please do not not carry a bow this is dumb. try ot max out your bind wound as much as possible, even if you have a fungi. it will be super usefull at level 30+. obviously Dodge (6), Parry (10), DW (13), Dbl Atk (15), Riposte (25) should be trained right away. Disarm is pretty useless but smash that button anyway. you're a solo warrior lol, what else do you have to do. same for Taunt and Kick, obviously. With all the extra useless skillpoints you'll have i suggest dumping some points in Swimming & Bind Wound when you can. they are long to cap, and you're here to smash frogs and speedrun EQ, not to cap fucking swimming. this is not your serious character. very serious EQ character is somewhere else. ZONES you'll need to stay near-ish a friendly trainer for your super fast first 15 levels so that will probably dictate what you do for the first 15 levels. anyway they will go super fast whatever you do, and they will be super fun. at level 15+ i have tried so many zones... so many. and the easiest one to just chill and stay forever is Guk. upper guk is a magnificient bastard from 15 to 35, and lower guk same for 35 to 50. you will know the zone like your backyard, you will have all the frogs for yourself. the ZEM is crazy. and you can focus on your real mission, smoke weed and escape real life. no need to move and find the new best spot. no need to talk to stupid druids for teleports. you can be a big race and everything is big race friendly. guk is the real shit. STRATEGY i think combat bind wound doesn't work anymore. it's a shame. but try anyway. maybe it will come back idk. please beg for buffs. i know i said no talkie with dumb droods, but yeah, if you cry hard enough they can definitely make your next 30 mins much easier. that little Skin Like Nature, STR, Chloro and DS will help for a while. suck it up, you have no pride. it's just a stupid solo twink warrior. you have no reputation to defend. just cry like a little bitch around the Sro druid rings and beg for buffs. it's okay. nobody will judge you. you can even make your name hard to remember or something. also you don't have CC, but you have crazy DPS and you fight near zone lines, so sometimes overpull it's OK. maybe you pull a group of 3 frogs, kill one, then you have to zone the two remaining (call your trains. there are other no-lifers in the zone. you don't have a reputation to protect but remember they are as stoned as you, please be kind to them), let the Fungi magic do its job and come back, TADA now it's a group of two, rinse and repeat. learn the spawns, learn the zone, learn the patrols, print the map like it's 99. you are a warrior, you have no magic, no tricks, no gate, your only edge is your knowledge of the environment, your positioning, and knowing your own limit and when to run away (PS don't get fancy with Berzerk, no need). finally, i know you're a stupid solo warrior, but don't hesitate to duo or trio sometimes. it'll make you set up that INC hotkey and all the shit, doing the "Assist me on %T" and all the fancy stuff. people will say Woah dude your stock is so great! and Woah man you're pulling like crazy you know the zone so well! and you'll feel good about it. also finally someone will say grats on your Ding 27 or some shit and why not u'know, it's part of the game. it'll make for a nice change once in a while. LEVEL 50 oh, all that DEX? yes, now is the time. Truncheon of Doom, Blood Fire, Blood Point, Silken Whip of Ensnaring, name it. these bad boys proc late, and now the real game starts. honestly this is usually where i recycle the whole stuff because you're not really a twink anymore and it feels like you're playing the game fair again. but that i'll let you decide, it's still fun /o/ ok have fun soldier. this is all from me today. please don't steal my frogs i'm still on every now and then cause for now i've kept that side of me a secret to my psychologist. cheers
__________________
Nausicaa, Barbarian Warrior of the Wind ♡45♡
Nagoya, Halfling Druid of Karana ♡54♡ | ||
|
|
|||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
As far as purchasable equipment goes, these will probably be the most valuable for soloing a Warrior:
Armor: Fungi for in combat regen. 34-36% Haste Item (Spiked Seahorse Hide Belt or Cloak of Flames) Gnome for pretty much unlimited 40% clicky haste plus other stat buffs. (Clockwork Watchman Vambraces plus other pieces) Lvl45+ Clicky Heal BP for out of combat regen. Weapons Level 1-20 - Some good ratio fast 1 handers for those earlier damage capped levels. Level 20-29 - Exquisite Velium 2 hander (32/36), or Granite Face Grinder (29/36) Level 30-60 - Reaver (2HS) Level 49-60 - Herbalist's Spade (2HB) for breaking camps, stopping runners, and hitting mobs the Reaver can't hit Decent Bow Post 49 Misc Goodies: Truncheon of Doom for slows. Blood Point - Not sure if these are even worth it without 255 dex. (May just be better off killing faster with a really good 2 hander?) Clicky Invis BP (Incarnadine Breastplate) | ||
|
|
|||
|
#8
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#9
|
|||
|
I've solo'd several melee to 60; mostly solo'd a warrior.
The key to solo melee is three things - Regen, AC, and Strength - in that order. AC - Mitigates more damage; goes on a sliding scale with regen to determine what you can and can't solo. Strength - The more strength raises the amount of damage you do; it also raises your attack rating which means more hits on mobs and an easier time landing hits on higher level mobs. Regen - The absolute key to soloing as any melee. This is why I suggest rolling an Iksar. Slap a fungi tunic on him and get some Kiva's pots for post lvl 20 - the 11 dmg shield at 20 starts to pay dividends for the 6 min / 40 plat a charge usage. Especially when you go for an AC build and are getting hit for low amounts of damage. An extremely high AC build with good regen will allow you solo 3-4 mobs at once at lvl 30, in say Mistmoore, greatly speeding up your leveling rate. Key droppable items for an AC/Regen build solo warrior - -Fungi -Gem Encrusted Ring - 10 ac, 7 str - far far superior to a 6/65hp ring as a solo war -Horn of Hsagra - Shoot for a Swiftblade of Zek MH and a a horn offhand. 35 ac is superior to the 15 str, 25 hp you loose off a BoC offhand - Lodizal Belt - to go with a CoF. The 2 regen and attack beat the 9ac/5str you'd loose from a blood runed girdle. Regen is the only thing that beats AC in this build. No Drop items (if you have access and DKP/plat to spend): - Orb of the deep sea - 45 ac. Enough said - Rocksmasher - 47 dmg 41 dly. 35 ac. 41% haste. If you're going to use a 2 handed weapon, this is pretty much the only one I'd use in this solo build. You're loosing 10 ac to a swiftblade/horn of hsagra but gaining 5% haste. From level 25-40 or so it will likely parse a little more than BoC/HoH; in addition you get less repostles from mobs with a 2 hander. This is a blessing in disguise though - if you have the regen to mitigate the dmg you're taking, less repostles mean less damage shield dmg the mob takes, lowering your DPS output. - Velious quest BP - Meh. You're going to spend 14.5 seconds clicking it for 58 hp. In those same 14.5 seconds, you'd regen a static 38 hp (sitting) with a fungi. Most of the time when I play a solo melee, if I have to regen a bunch of dmg I'm going to use that time to afk (no group responsibilities can be nice). Sometimes though you'll be talking to friends or whatnot and the 20 extra hp every 14.5 seconds will net you about 83 more hp a min. - Ring 10 - If you got the dkp or plat and you're all in on a solo warrior this is a great way to go - NToV Warrior quest armor - AC, AC , AC - particularly the bracers (25 ac), boots (32 ac) and Vambraces (33 ac) Thats about it. I believe in AC/Regen over HP as a solo melee because you shouldn't ever be going below 15-20%. What good does an extra 400hp yield if you're always above 20% as a solo war? Not a damn thing. If you are going below 20% consistently, you're fighting mobs that are too tough for you - you're not landing as many hits on mobs dealing that much dmg relative to what you could be landing on a slightly easier mob. Faster killers will always equate to faster experience. As a melee, HP only really matters if you're in a group getting CH'd or you find yourself playing poorly and consistently dropping below 20%. | ||
|
Last edited by KentalCowtipper; 10-22-2020 at 06:23 PM..
|
|
||
![]() |
|
|