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  #1  
Old 04-28-2020, 08:05 AM
Sacer Sacer is offline
Sarnak


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Congratulation, I have seen this discussion a million time since 1999 but never the balance change suggested were that bad.
  #2  
Old 04-28-2020, 08:19 AM
Alfina Alfina is offline
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OP signature contains 0 level 60s, but wants to nerf classes based on said knowledge in signature line.... seems legit, take notice devs for your next change log.
  #3  
Old 04-28-2020, 09:15 AM
Kit Kit is offline
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Quote:
Originally Posted by Alfina [You must be logged in to view images. Log in or Register.]
OP signature contains 0 level 60s, but wants to nerf classes based on said knowledge in signature line.... seems legit, take notice devs for your next change log.
Imagine taking anything about OP seriously
  #4  
Old 04-28-2020, 11:19 AM
Ennewi Ennewi is offline
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Remove bind affinity from classes that can't port.
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  #5  
Old 04-28-2020, 12:05 PM
magnetaress magnetaress is offline
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Quote:
Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Remove bind affinity from classes that can't port.
Add soul binders. Allow only porters to bind out of city zones and gypsies / FM.
  #6  
Old 04-28-2020, 12:06 PM
reznor_ reznor_ is offline
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Quote:
Originally Posted by Kit [You must be logged in to view images. Log in or Register.]
Imagine taking anything about OP seriously
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  #7  
Old 04-28-2020, 09:06 AM
Tilien Tilien is offline
Sarnak


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Just set everyone to level 1 and remove exp from the game except on a rotating basis from raid mobs.

One week naggy gives exp, the next week Talendor does. See who cares about the game enough to neckbeard a way to get to level 2.
  #8  
Old 04-28-2020, 09:20 AM
magnetaress magnetaress is offline
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Wizard familiar and built in breeze that does not have have to be activated or buffed.

Reduce dot DPM by 50% for all dot classes.

Make charm only land and stick on greens. It can still land on blue - red cons, but only 10 seconds max.

Warriors already get 10 hp per star ya goof. Mend is dumb.

Don't think warriors need a buff really, but u could make berserk and cripples start at 60% and give them 3x out of combat bind wound healing. Warriors only.
  #9  
Old 04-28-2020, 09:32 AM
Kich867 Kich867 is offline
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If I were to make a class-adjusted classic server I might make the following changes:

Paladins: Defense skill to match Warriors
ShadowKnights: Defense skill to match Warriors
Warriors: Taunt generates threat based on skill rating to be on par with Pally/SK threat generation.
Rangers: Bows for rangers deal damage as if they were a normal 2-handed weapon, arrows function like bonus damage in melee slots as you level. Also ranged-auto-attack for rangers.

Clerics: Remove complete heal

All casters: Allow DoTs from the same class to stack.

Game balance: Rebalance monster damage at certain tiers of content to account for Complete Heal no longer existing.
  #10  
Old 04-28-2020, 11:57 AM
Topgunben Topgunben is offline
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Quote:
Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
If I were to make a class-adjusted classic server I might make the following changes:

Paladins: Defense skill to match Warriors
ShadowKnights: Defense skill to match Warriors
Warriors: Taunt generates threat based on skill rating to be on par with Pally/SK threat generation.
Rangers: Bows for rangers deal damage as if they were a normal 2-handed weapon, arrows function like bonus damage in melee slots as you level. Also ranged-auto-attack for rangers.

Clerics: Remove complete heal

All casters: Allow DoTs from the same class to stack.

Game balance: Rebalance monster damage at certain tiers of content to account for Complete Heal no longer existing.
Im surprised to see complete heal being removed. If you take that away from Clerics, they dont have much to offer outside of getting other heal spells earlier in levels than druid and shaman.
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