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#1
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And ya know, I actually think there's something to appreciate in how tightly-focused wizards are. Nukes; and root/stun/dispel/ports. Lots of sitting, lots of downtime, lots of time to socialize and plan. I enjoyed playing my wizard on Blue to 55. I was doing the quad + afk tactic a lot of the time, with chores/workouts/other games in between. [You must be logged in to view images. Log in or Register.] I also think high-downtime roles like wizard and cleric are good for players who like to contribute in the form of leadership or socializing. It's hard to type out plans and suggestions while chasing NPCs around or spamming CC spells. As a sitter, you have the luxury of assessing the situation and making calls.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#2
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I've always said that it would help a lot if wizards got clarity. Would have made them a lot more group friendly. | |||
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#3
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#4
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So, like Necros, they shouldn't be too group oriented, per se. But they should be able to be effective in a group, which seems to be the general consensus that they are not. Since Necros have the logical ability to sacrifice Health (ie, Life) for Mana (Power), Wizards should similarly be able to sacrifice Endurance(ie, Strength, vitality) for Mana (Power). Endurance seems to be a relatively unused statistic in the game. The Bard gets a Endurance regen song which I have never used, nor seen a need to use. If Endurance were more dynamic in game like Health and Mana, the Wizard tapping into it would be similar to a Necro tapping into Health. Now, a Bard would have a reason to play Jaxan's. The group could feed Endurance to a Wiz when needed. Food would play a bigger role in the game. Etc. Don't give then clarity. Give them something that makes them different, with different mechanics than other classes, like Necros. Yeah, that makes it a different game altogether, not classic EQ. The game always seems to have the feel of being unfinished, like it was a prototype. It should have been "finished", not constantly patched and extended. | |||
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#5
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I concur with everything. I wish I wasn't a crazy person, and that Wizards ran on a different type of mana hardcoding like bards do, that makes theirs regen super fast all the time. Wizards with a whole spell line of 100% free nukes might not even be the most OP thing in the world. | ||||
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#6
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#7
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Chanty -Charm enough said. Cleric- Complete heal enough said. Any tard could have balanced these classes, they didn't care. Fires of Heaven was a developer run guild, they would patch the game with new content, then immediately jump on their characters and raid the content they just patched. That's why they were the biggest, most successful guild. If you're raiding content you made, I'm pretty sure that's what they call bullshit. | |||
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Last edited by NPC; 03-31-2020 at 08:43 PM..
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#8
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I made a druid on green. My first druid. I really wish I meet this class on live. I feel like it's the best class in the game, and I'm in love with it.
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#9
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If you really want to play a druid to max level get ready for a lot of solo quad kiting sessions. | |||
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Last edited by Lendari; 03-31-2020 at 08:28 AM..
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#10
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