Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-30-2011, 04:38 PM
Terpuntine Terpuntine is offline
Fire Giant

Terpuntine's Avatar

Join Date: Mar 2011
Posts: 847
Default

I am the real CC
__________________
Terpuntine of the Nexus <Iron Tower> <Zephyros> - Vallon Zek
Constantine
Pyrokinetic
Quote:
Originally Posted by Drakaris View Post
My brother is an award winning body builder and I'm faster bigger and stronger than him.
The Dukes Vengeance
  #2  
Old 04-30-2011, 07:33 PM
Haul Haul is offline
Fire Giant

Haul's Avatar

Join Date: Apr 2010
Posts: 721
Default

Haha I meant Dojii's picture, but the sig is fuckin hilarious. A+ on that for sure. Never seen such terrible basketball skills.
Last edited by Haul; 04-30-2011 at 07:35 PM..
  #3  
Old 04-30-2011, 08:09 PM
Crazycloud Crazycloud is offline
Sarnak


Join Date: Aug 2010
Posts: 365
Default

Quote:
On the issue of line of sight for nukes, macken is correct here and wehrmacht is wrong. Prior to 2003 once you had someones target you could nuke them through walls without much issue, infact i remember the first time this happened to my monk in HHK when a necro snuck in and was pretty fucked at lvl 20 with no way to retaliate / find them.
This is so true, i remember being nuked thru velks walls a shit ton. Was pretty fun.
  #4  
Old 04-30-2011, 09:47 PM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

No you guys are idiots, liars and morons.

Wormoct said so.
  #5  
Old 05-01-2011, 03:23 AM
wehrmacht wehrmacht is offline
Banned


Join Date: Mar 2011
Location: SullonZek
Posts: 532
Send a message via AIM to wehrmacht
Default

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
No you guys are idiots, liars and morons.

Wormoct said so.
What is this? Trying to change the subject away from magic resist being exactly how I said it was now that it's obvious you were completely wrong? You're like the biggest piece of shit weasel poster I've ever seen.

Just because you could use a retarded pet exploit to nuke people through walls, doesn't mean that's how LOS functioned in all instances. Your pal Xebeken even admits that 2 LOS checks existed pre-luclin but claims they implemented it on accident and later "fixed it" to 1 LOS check.

I used walls to avoid spells in Velk's lab while fighting neuts every single day so I know there wasn't 0 LOS checks and it was just some dumb pet exploit you're talking about. It's obviously been changed several times so it's more about what era of EQ you are trying to emulate.

Null and others talking about it here: http://img849.imageshack.us/img849/1710/unled11i.jpg

And another: http://img153.imageshack.us/img153/8040/asdfif.jpg
  #6  
Old 05-01-2011, 10:17 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

those kills were just a drop in the ocean of the rest of my kills. If that is the test, then i "loved" alot of other zones too.

Reall cc knows that.

So who does that make you?
  #7  
Old 05-01-2011, 12:59 AM
Vile Vile is offline
Planar Protector

Vile's Avatar

Join Date: Nov 2009
Posts: 2,301
Default

how the fuck do you guys have logs that old saved?
  #8  
Old 05-01-2011, 06:34 PM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by Vile [You must be logged in to view images. Log in or Register.]
how the fuck do you guys have logs that old saved?
SZ leaderboard was just one reason SZ was the most fun server for me.

It's alot of fun to kill someone 28 levels above you. People who claim full level range pvp is all about griefing greenie don't have a big imagination.

As far as i can tell, 30 level 30's against 1 level 60 will probably win. If you are worried about getting the kill shot, it's like the lottery-someone has got to win.
  #9  
Old 05-01-2011, 08:28 PM
Amuk Amuk is offline
Banned


Join Date: Oct 2010
Posts: 821
Default

I would never get snared back in the day, like pre POP unless I got tashed or maloed, and usually took both to be really controlled. I was using just ur typical diamond/bd/wolfseyes/ragebringer etc had prolly 140? I played pretty reckless charging groups in karnors and the later velks and was usually spammed root/snares which never landed musta been 95%+ I'd say. Back in classic I had shit resists on my sham and it would happen quite a bit when I was sporting 60-70 mr etc. Biggest shock for me on VZ/TZ was how easily snares landed on 175+ really ruins a lot of the game, one snare lands on you in mass pvp and it's game over, pretty boring and huge mistake to change that from live. My first pvp fight on VZ/TZ was karnors over VS I had 180 buffed MR first spell cast on me was engulfing darkness and it landed, got completely zerged by scrubs - jokes.
Last edited by Amuk; 05-01-2011 at 09:40 PM..
  #10  
Old 05-02-2011, 12:47 AM
wehrmacht wehrmacht is offline
Banned


Join Date: Mar 2011
Location: SullonZek
Posts: 532
Send a message via AIM to wehrmacht
Default

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
And again to be factual and exact, that was 98% resistant at 500 mr.
lol, what a fucking moron. Lethdar already proved you wrong by posting people's parses. Even post velious when the resist system was changed, you resisted snare and root 87% of the time with 150MR. So before it was changed, you resisted even EASIER.

It was not 98% resistant at 500MR, you have to be a complete idiot to think that after reading the original post.

Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
Biggest shock for me on VZ/TZ was how easily snares landed on 175+ really ruins a lot of the game, one snare lands on you in mass pvp and it's game over, pretty boring and huge mistake to change that from live.
No shit it's a huge mistake to change it, why do you think the TZVZ population was 50 people? Because it's FFA with the worst magic resist system ever created.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:31 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.