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  #1  
Old 12-10-2019, 09:00 PM
Swish Swish is offline
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EQ player mentality - "I'm worried about what happens 3 years from now, and thats impacting on my enjoyment today"
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Old 12-10-2019, 09:07 PM
enjchanter enjchanter is offline
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Dont let green players ruin my blue server plz
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  #3  
Old 12-10-2019, 09:35 PM
Synthlol Synthlol is offline
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Hordes of players will be back on blue once they hit 50 and the legacy items are removed. End game in vanilla EQ is really boring.
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Old 12-10-2019, 10:11 PM
Jubal Jubal is offline
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Quote:
Originally Posted by Synthlol [You must be logged in to view images. Log in or Register.]
Hordes of players will be back on blue once they hit 50 and the legacy items are removed. End game in vanilla EQ is really boring.
Depopulated played out beta servers do historically see massive rebounds for no reason.
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Old 12-11-2019, 03:15 AM
derpcake2 derpcake2 is offline
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Quote:
Originally Posted by Jubal [You must be logged in to view images. Log in or Register.]
Depopulated played out beta servers do historically see massive rebounds for no reason.
true, during the summer of savage red hit 40 pop out of nowhere
  #6  
Old 12-12-2019, 02:41 AM
TripSin TripSin is offline
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Quote:
Originally Posted by Synthlol [You must be logged in to view images. Log in or Register.]
Hordes of players will be back on blue once they hit 50 and the legacy items are removed. End game in vanilla EQ is really boring.
Not having breeze and clarity already makes the game feel a lot more boring to me.
  #7  
Old 12-13-2019, 10:27 AM
Troxx Troxx is offline
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Quote:
Originally Posted by Synthlol [You must be logged in to view images. Log in or Register.]
Hordes of players will be back on blue once they hit 50 and the legacy items are removed. End game in vanilla EQ is really boring.
Or when more of the population hits 42-45 and realize that now there’s 1000 people in line for limited xp and cash camps in the few high end zones that support that level of play.

Green/teal will be very frustrating in the final months before Kunark launch. After kunark release there will at least be enough higher end content to support the size of the playerbase without 3-4 hour lfgs to get into a group with too few mobs to be efficient.

As bad as the xp squabbles are presently ... imagine 800-1000+ people trying to eek out experience in solb and lguk at the same time.
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Old 12-13-2019, 11:03 AM
Tilien Tilien is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Or when more of the population hits 42-45 and realize that now there’s 1000 people in line for limited xp and cash camps in the few high end zones that support that level of play.

Green/teal will be very frustrating in the final months before Kunark launch. After kunark release there will at least be enough higher end content to support the size of the playerbase without 3-4 hour lfgs to get into a group with too few mobs to be efficient.

As bad as the xp squabbles are presently ... imagine 800-1000+ people trying to eek out experience in solb and lguk at the same time.
I think the thing is many players on Green/Teal came from outside P99, only played on Blue briefly, or have long since forgotten their Blue characters and won't return.

Green has seen week over week peak population decline since early November (~1400 to ~1000), and Teal's population has been declining week over week since mid November (~1000 to ~850). Sure this isn't hordes of people leaving, but it is a few hundred drop in peak population. Blue's peak population has not seen a rise because of this, staying steady in the 500-600 range over the same time.

More likely people will get frustrated and quit p99 altogether than rejoin on Blue, except for those who have mid level or higher toons on Blue already.
  #9  
Old 12-14-2019, 01:17 AM
Synthlol Synthlol is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Or when more of the population hits 42-45 and realize that now there’s 1000 people in line for limited xp and cash camps in the few high end zones that support that level of play.

Green/teal will be very frustrating in the final months before Kunark launch. After kunark release there will at least be enough higher end content to support the size of the playerbase without 3-4 hour lfgs to get into a group with too few mobs to be efficient.

As bad as the xp squabbles are presently ... imagine 800-1000+ people trying to eek out experience in solb and lguk at the same time.
Oh I know. In this era on blue I was usually in kithicor from 45-50 on my cleric using my manastone to solo undead mobs rather than fighting for a spot in group. And we had half the numbers that are on green.

That's a big reason I have zero interest in a fresh server.
  #10  
Old 12-11-2019, 02:32 AM
Lhord99 Lhord99 is offline
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In before “blue is dead beta server”

:eyeroll:

Play blue, we’re having a grand old time!
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