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  #1  
Old 11-19-2019, 05:41 PM
Wurl Wurl is offline
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Good joke, thanks man.
  #2  
Old 11-19-2019, 05:44 PM
oldhead oldhead is offline
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Listen, they cant reinvent this game. You are chaining the mechanics of the game play entirely. That isnt as easy as just patching in some list system script.

You are touching on the basics of loot mechanics in a game. You will need to design and develop your own MMO if you want to see that.

oh and not classic.
  #3  
Old 11-19-2019, 05:54 PM
nenja nenja is offline
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Quote:
Originally Posted by oldhead [You must be logged in to view images. Log in or Register.]
Listen, they cant reinvent this game. You are chaining the mechanics of the game play entirely. That isnt as easy as just patching in some list system script.
As a software engineer by profession, I think you are oversimplifying the effort likely required to "patch in some list system script." Consider each of the parts and I think you will begin to better understand.

To this end, p99 has been around 10+ years now. The amount of time invested addressing the number of complaints, relations issues, implementation of a non-classic /list system, etc., is likely far greater than what would be required to revise the loot system.
  #4  
Old 11-19-2019, 05:59 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by nenja [You must be logged in to view images. Log in or Register.]
As a software engineer by profession, I think you are oversimplifying the effort likely required to "patch in some list system script." Consider each of the parts and I think you will begin to better understand.

To this end, p99 has been around 10+ years now. The amount of time invested addressing the number of complaints, relations issues, implementation of a non-classic /list system, etc., is likely far greater than what would be required to revise the loot system.
The list system is far greater time investment to program than what would be required to radically revamp how looting works?

I find that a bit hard to believe.
  #5  
Old 11-19-2019, 06:03 PM
nenja nenja is offline
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Quote:
Originally Posted by jacob54311 [You must be logged in to view images. Log in or Register.]
The list system is far greater time investment to program than what would be required to radically revamp how looting works?

I find that a bit hard to believe.
That is not what I said. Reread my response. I refer to the cumulative time investment of many things, not just the /list system.
  #6  
Old 11-19-2019, 06:47 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by nenja [You must be logged in to view images. Log in or Register.]
That is not what I said. Reread my response. I refer to the cumulative time investment of many things, not just the /list system.
You're being silly. It'd be a major time investment.

Comparing the time it would take relative to the time it takes to do just about EVERYTHING else doesn't make it seem any less so.
  #7  
Old 11-19-2019, 05:51 PM
cd288 cd288 is offline
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Sounds like something someone who would enjoy WoW would ask for. And I don't try and say that offensively.

This is EQ. One of the reasons people are here is because they don't like the whole modern equal opportunity everyone gets everything type of MMO.
  #8  
Old 11-19-2019, 05:56 PM
nenja nenja is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Sounds like something someone who would enjoy WoW would ask for. And I don't try and say that offensively.

This is EQ. One of the reasons people are here is because they don't like the whole modern equal opportunity everyone gets everything type of MMO.
No offense taken. Full disclosure, I played WOW from 2005 through the first few expansions and then more recently because my wife still plays it. However, my first MMORPG experience was with EQ for many years. I understand it well. If my proposal is seriously considered, it would be apparent that I'm not proposing everyone suddenly has an "easy" mechanism by which to get loot. This is where the simple math around drop chance/probability values comes into play.
  #9  
Old 11-19-2019, 06:06 PM
cd288 cd288 is offline
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Quote:
Originally Posted by nenja [You must be logged in to view images. Log in or Register.]
No offense taken. Full disclosure, I played WOW from 2005 through the first few expansions and then more recently because my wife still plays it. However, my first MMORPG experience was with EQ for many years. I understand it well. If my proposal is seriously considered, it would be apparent that I'm not proposing everyone suddenly has an "easy" mechanism by which to get loot. This is where the simple math around drop chance/probability values comes into play.
What you're proposing is equal opportunity. It doesn't matter what the drop rates are. The point is that every single person gets to loot a corpse and have a chance at a drop. Instead of the mob being killed and, in a group or raid setting for example, rolling on it or spending DKP for one person to win the drop. If you don't win the drop, tough luck; better luck next time. There's no need to change the system.

Also, ninja looting is a far less significant issue on P99 than you make it seem. It's pretty easy to track this via logs and impose discipline on the person who did it. There's literally no need to change the loot dynamics besides "I want to be able to have equal opportunity to get what I want."
  #10  
Old 11-19-2019, 05:58 PM
Madbad Madbad is offline
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stupid idea.

not any less classic than list system tho.
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