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#1
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While we're talking about camps, I had someone who was fully convinced Nybright sisters was one camp. I thought you could only camp a single spawn point outdoors and checked PnP which accorded with that.
I asked for one of the mobs and was knocked back - they outlevelled me a lot so I wans't up for a competition and I wasn't too keen to get staff involved over something so petty. The player wasn't a d*ck about it but they clearly felt that they were 100% in the right. So who is in the right?
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Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#2
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#3
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We, the players, have a very different view on what a camp is. The Nybrights are a camp, imho. If they spawned in Guk, no one would question it is a camp. If a single person can hold down all four, leave them too it. Honestly, the number of people on these forums looking to LawyerQuest someone else's camp is insane. | |||
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#4
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#5
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I get that it has typically been this way. I've camped it solo before too.
I asked to join this person but that wasn't OK for them. Even told me off a bit about keeping my reputation intact to dissuade me from making a big deal about it (lol). Later when I inherited the camp I grabbed a few extra to trio it because I'm not that greedy for platinum and it's easier at a lower level to do it that way. But arguably this camp is now even more popular than it was on blue, and for most classes pretty easy to solo. If staff see it as "one camp" then fine, no worries, it's up to a person to 'be nice' and share it. But if the PNP applies, then the person who walks off and lets the one camping it have all the mobs is the one 'being nice'. At the end of the day, just a few mangy plat pieces, but I do wonder.
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Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#6
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I specifically didn't lawyerquest anything in-game because it's a waste of time and energy. I did leave them to it, mate. But forums are for discussion - that's why we're here.
So by forcing the person monopolising arguably one of the best plat farming spots for levels 12-16 to share (even just one spawn point), I'd be the dick? Like I said - no intention of doing so because I just walk away from ElfSim disputes entirely. But it's interesting to see perspectives on this.
__________________
Quinok - 44 Shaman <Europa>
Celador Elysius - 57 Beguiler Writing P99 articles at Where The Monsters Are | ||
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#7
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To your question, yes, you would be in that situation. If someone is able to hold both EEs in gorge, both treants in SK, guards in Lake Rathe, 4 spire gnolls, Millers, toll booth guards, however many Feerrot specs they are claiming, etc, leave them to it. Most players recognize these camps, even if the devs don't. As I said before, if any of these camps were in a dungeon, no one would question they are a camp. The rules exist to make the jobs of the devs easier, so to anyone else who, unlike Mr. Quinas here, will try to lawyer their way into someone else's camp, don't. | |||
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#8
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#9
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Now, you can say, just split the camp. That is the rules way of handling the problem. SK gets one Miller, chanter gets the other. Here is the issue I have with that, it cripples the chanter. Now, because charm is no longer an option for the chanter, he must resort to his pet. So the chanter goes from two 6min spawns to 1 spawn with his pet eating 1/2 of his xp. Or, 25% of the xp and 1/2 the bronze as soloing both. Lastly, the guards were never a real option for fixing this problem, as they are on standard 28min guard timers. Not all camps require groups. That's okay. Not everyone wants to share what they can solo, with good reason. | |||
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#10
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Clearly the issue wasn't whether they could hold the camp down on their own. | |||
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