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#1
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While level 35 mages are complaining about how underpowered they are the serverfirst 20 sk only happened today.
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#2
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The imbalance will only get worse. I thought the DEV wants us to group, but NO tank to group with. | |||
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#3
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Have fun at max level when EVERY SINGLE ITEM CAMP is being duo/triod by Enchanter groups. | |||
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#4
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The problem is too many people trying to min/max for rugged individualism.... instead of playing a strong range of things that come together to create great classic groups.
Paladins and SKs are GREAATTT tanks (far better than warriors before 50...and even after it for normal leveling). Both of those classes get very low cost AMAZING agro spells (disease cloud is bananas). Even a ranger in a group can do a TON to offheal and root for CC along with snare and pulling agro / tanking. But if you are a paladin...in a group with a mage, an enchanter, a druid, and a wizard.....well.... it's going to be rough. | ||
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#5
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I'm so confused. | |||
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#6
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#7
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Quote:
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#8
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People will play melee more when they can twink and PL
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#9
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It's tough being a tank on a fresh server. I think once the server matures and its easier to twink, then tanks will start showing up. It's tough tanking in CB with cloth, a cracked staff and wooden shield. For so many people extolling the challenge and difficulty of early EQ, and the fun of grouping, it is quite extraordinary how many players choose easy soloing and relatively higher powered classes to play.
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#10
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Yeah class penalties have always been a too harsh.
I know the intention is the equivalent of dnd multiclassing but yeah. Racial penalties are good enough | ||
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