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#1
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With one fell stroke, the game became borderline unplayable. We're at like 500% capacity, looking at eight hours per level in the early teens as 60 people try to make ends meet in CB with default spawn timers. Four different yard groups in Unrest getting ten kills per hour. It's completely hopeless without accelerated respawns.
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#2
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Quote:
We tried to teach you this | |||
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#3
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Lol gotta move fast if you wanna ride the wave boyos
Yall think those fast spawns were forever? [You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.] | ||
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#4
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40 hours in Im level 11, and ive been basically consistently grouped and exping, that seems about right so far and ABSOLUTELY SHOULD slow down. Quote:
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Last edited by whitebandit; 10-28-2019 at 02:35 PM..
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#5
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#6
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#7
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#9
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Steamfont crashed a few minutes ago. The kobold camps are spawning a lot slower than they were before the crash, which is even slower than they were spawning last night. Hope this hasn't actually changed and it's just a function of server population.
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#10
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It was definitely some kind of dynamic coding the past few days. I would sit on a double gnoll spot..... sometimes 60 sec respawn, sometimes 3 minutes. would be interested to hear the system but probably for the best to keep it private.
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