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  #1  
Old 10-17-2019, 08:35 AM
Kruel Kruel is offline
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can confirm this is classic! Mages are OP in Vanilla. They just get screwed when it comes to raids. Pets path super weird and wipe the raids so most times they aren't even allowed to use a pet. 6 mages in a group are crazy.... just don't die lol
  #2  
Old 10-17-2019, 08:42 AM
skorge skorge is offline
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Originally Posted by Kruel [You must be logged in to view images. Log in or Register.]
can confirm this is classic! Mages are OP in Vanilla. They just get screwed when it comes to raids. Pets path super weird and wipe the raids so most times they aren't even allowed to use a pet. 6 mages in a group are crazy.... just don't die lol
Read this, see actual patch notes from May 1999: https://www.project1999.com/forums/s...d.php?t=335869

So, no you are wrong...mage pets are OP on P99, not classic! My first character was mage and the pets sucked balls. The pets did not cast up until around 2.5 months in. Pets post level 20 did not exist in-game due to research broke. If research would have been fixed, the only way to get a pet post 20 would have been through research. Keep in mind that research drops were 300% rarer at the time. So most mages who made it past 20 ended up using the level 20 pet until 2.5 months in when it got fixed.
  #3  
Old 10-17-2019, 09:13 AM
Aaramis Aaramis is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Read this, see actual patch notes from May 1999: https://www.project1999.com/forums/s...d.php?t=335869

So, no you are wrong...mage pets are OP on P99, not classic! My first character was mage and the pets sucked balls. The pets did not cast up until around 2.5 months in. Pets post level 20 did not exist in-game due to research broke. If research would have been fixed, the only way to get a pet post 20 would have been through research. Keep in mind that research drops were 300% rarer at the time. So most mages who made it past 20 ended up using the level 20 pet until 2.5 months in when it got fixed.
So, do we go 100% classic and have a class that is, by all accounts, unplayable?
Doesn't sound fun to me. Sometimes QoL changes are a good thing.

That said, pets right now are far too strong at low levels, but start to get weak at higher levels.
  #4  
Old 10-17-2019, 09:14 AM
Deathrydar Deathrydar is offline
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Originally Posted by Aaramis [You must be logged in to view images. Log in or Register.]
So, do we go 100% classic and have a class that is, by all accounts, unplayable?
Doesn't sound fun to me. Sometimes QoL changes are a good thing.

That said, pets right now are far too strong at low levels, but start to get weak at higher levels.
Yeah, starting a class for the sake of starting it and knowing it will be broken and then fixed later makes no sense.
  #5  
Old 10-17-2019, 09:25 AM
skorge skorge is offline
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Originally Posted by Aaramis [You must be logged in to view images. Log in or Register.]
So, do we go 100% classic and have a class that is, by all accounts, unplayable?
Doesn't sound fun to me. Sometimes QoL changes are a good thing.

That said, pets right now are far too strong at low levels, but start to get weak at higher levels.
This is a weird attitude I notice people have who play here. How does mage pets being weaker than they are now all of a sudden make them unplayable? You aren't the first one who I've heard say this. You guys either want them OP or not playable at all it seems...

It's really not your choice. If P99 stands true to classic you will not be able to argue against that. Those were how things were on launch for mages. In true spirit of classicneess, P99 should abide by it. It's not just mage pets, it's necro pets too.

Either way, both classes are still highly playable, they just won't be OP.
  #6  
Old 10-17-2019, 10:56 AM
FishBait01 FishBait01 is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Read this, see actual patch notes from May 1999: https://www.project1999.com/forums/s...d.php?t=335869

So, no you are wrong...mage pets are OP on P99, not classic! My first character was mage and the pets sucked balls. The pets did not cast up until around 2.5 months in. Pets post level 20 did not exist in-game due to research broke. If research would have been fixed, the only way to get a pet post 20 would have been through research. Keep in mind that research drops were 300% rarer at the time. So most mages who made it past 20 ended up using the level 20 pet until 2.5 months in when it got fixed.
you obv have never played a mage. their pets are merely a tank, at lvl 16, mages cast 2-3 spells and the mob is dead
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Old 10-17-2019, 11:14 AM
skorge skorge is offline
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Originally Posted by FishBait01 [You must be logged in to view images. Log in or Register.]
you obv have never played a mage. their pets are merely a tank, at lvl 16, mages cast 2-3 spells and the mob is dead
What class did you play back in March of 99 through June? I'm willing to bet it wasn't a mage, LOL.
  #8  
Old 10-17-2019, 11:19 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Read this, see actual patch notes from May 1999: https://www.project1999.com/forums/s...d.php?t=335869

So, no you are wrong...mage pets are OP on P99, not classic! My first character was mage and the pets sucked balls. The pets did not cast up until around 2.5 months in. Pets post level 20 did not exist in-game due to research broke. If research would have been fixed, the only way to get a pet post 20 would have been through research. Keep in mind that research drops were 300% rarer at the time. So most mages who made it past 20 ended up using the level 20 pet until 2.5 months in when it got fixed.
If pets cast or not doesn't affect whether 6 level 16 mages killed EE. The pets wouldn't have stuck any spells on a mob that much higher level than them anyway.

Mages may be overpowered on green compared to classic, but if that's your concern then pursue it rationally and with evidence the staff will act on, not with threads like this.
  #9  
Old 10-17-2019, 11:32 AM
skorge skorge is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
If pets cast or not doesn't affect whether 6 level 16 mages killed EE. The pets wouldn't have stuck any spells on a mob that much higher level than them anyway.

Mages may be overpowered on green compared to classic, but if that's your concern then pursue it rationally and with evidence the staff will act on, not with threads like this.
Research is allowed proven bro, lol...and maybe their pets were landing spells (maybe pets can land on spells on npcs regardless of level, no clue). Hell I don't even know if it's true or not yet...regardless, im just referring to the FACT mage pets did not cast spells in this era, up until about 2.5 months in. They did NOT dual wield till later. They were on researchable past 20 until 2.5 months in (and research was broke - im for allowing research to be fixed).
  #10  
Old 10-17-2019, 04:53 PM
cd288 cd288 is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
Read this, see actual patch notes from May 1999: https://www.project1999.com/forums/s...d.php?t=335869

So, no you are wrong...mage pets are OP on P99, not classic! My first character was mage and the pets sucked balls. The pets did not cast up until around 2.5 months in. Pets post level 20 did not exist in-game due to research broke. If research would have been fixed, the only way to get a pet post 20 would have been through research. Keep in mind that research drops were 300% rarer at the time. So most mages who made it past 20 ended up using the level 20 pet until 2.5 months in when it got fixed.
Who cares? Even if they wanted to go through the effort to implement this, it would get you like 8 weeks without a mage group and then these people would just start doing it at that point. It's really not a significant period of time where you'd be without it.

Who cares if people want to make a pre-made with 6 mages and try and race their way to 50? Sounds extremely boring to me and it seems like they're going to miss out on part of what makes a fresh server so great, but if they really want to do that who cares? That's how they enjoy their EverQuest. Doesn't matter to me.

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Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
The devs know about it but nothing has been done or said as of yet.
Ok, then with all due respect be quiet. If the devs know about it, then maybe they will make the change you want. If they haven't SAID anything about it yet, then there's nothing to complain about because you don't know for sure that they aren't going to make the change. You're complaining about a decision that hasn't been made yet as far as you know. Although, TBH, if I were a dev after all the ranting you've done on here I would just let pets cast spells from day 1, just to trigger you.
Last edited by cd288; 10-17-2019 at 05:04 PM..
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