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#1
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I would personally look at LDoN stuff and make it more classic themed, there's good stuff in there, just needs to be retuned.
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#2
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Playable mobs.
I remember on test server you could log into a random mob in noob zones and start killing noobs. Imagine this, with Dragons! Would be awesome. | ||
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#3
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Quote:
However, the devs commented awhile back that it likely won't happen here (I imagine it would be a HUGE amount of work for them). I'm not sure they used the word "never" ... but I wouldn't hold your breath waiting.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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Quote:
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#5
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Machine learning NPC's that populate the towns and become real souls trapped in EQ
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#6
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How are vampires a wow thing.
Wish I were a vampire holy paladin tbh | ||
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#7
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A one way ship to Luclin. Hop aboard the one way ship at your choice, and become locked in a new adventure
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#8
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Quote:
The tavern buff idea would be classic-ish if the buffs came from NPCs as minor quest rewards. Depending on what the quest item was, could even have a regulating effect on the economy. The buff could even be a reward for maxing an otherwise difficult/useless faction? I think LDoN zone geometry could be used to make all kinds of cool stuff dungeon-wise. The LoY zones could be repurposed to do some cool stuff too. It would be a huge undertaking, but a Kunark-caliber 4th continent wouldn’t be out of classic character. Endgame itemization would need to be in the Kunark/Velious spectrum. In keeping with classic expansion feeling, most spell/ability/recipe additions should be of low to moderate practical utility. I really like the OT/FV/IC style outpost-towns. On Live they revamped VP in an interesting way, bringing the raid encounters up to PoP raid difficulty and adding a quest given by each of the dragons. Having the dragons give quests to ally-level faction would be fun and totally in keeping with classic Velious content style. Could also steal a page from Velious (and WoW as well) and make city leaders into raid targets I guess. | |||
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#9
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Veksar JP and SolC (complete with scale dye quest)
Maybe drops and mob toughness nerfed to 99 levels. Didn't know they weren't classic. I always thought a cool way to do luclin would be to do it like the mystery planet from sonic the comic. Deep cut I know. Make it so you could only go up like once a month real time or something. Can't port in or out. Maybe drops from there only work there. Something about like magic ore and space radiation activating it or some bs. I think LDON but scaled down would be fun. Maybe level 60 only or something. But without portals between camps and a reason to do more of them in different places. Require full groups. Generally against augs but maybe only work on epics to make sure epic is BiS for all classes as it should be but isn't ... Not against more playable races. Maybe Kerrans or old style Frogloks, rumour has it they were originally going to be playable in Kunark and nearly again in LoY, but they didn't want ownership of kunark to be an inhibiting factor so span em off a base game zone. Fuck Drakkins tho. Dumb AF. Don't think there were any other zones or races or classes worth adapting. Beastlords I can take or leave. Leaning towards don't want. | ||
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#10
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Quote:
Yea, I mentioned LDoN here before, if you just look at the dungeons themselves without any of the other nonsense it actually could fit really well into the game. Just change the models of some of the NPC's inside the dungeons to reflect a classic environment and then come up with some form of a rewards system. Could just add in preexisting items as rewards, lvl 60 dungeon rewards one item from Sebilis, or Howling stones, or you could make the rewards purely cosmetic but I don't like cosmetic rewards. It honestly seems perfect for custom content to me, we have plenty of raid content currently, but difficult group content would be a ton of fun.
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Mr. Irrelevant
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