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  #1  
Old 09-17-2019, 08:58 AM
enjchanter enjchanter is offline
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Just have FT8 imo
I dont even have downtime when I'm soloing
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #2  
Old 09-17-2019, 10:39 AM
24kanthony 24kanthony is offline
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Duo with an ench or necro was great from 39 to low 50s, then I used Upheaval in bard kites. With res for the times a kite would go wrong, any lost time was quickly made up and I got my cleric and some friends to 60 quick and easy.
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Old 09-17-2019, 10:56 AM
NextToTheGods NextToTheGods is offline
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The most impressive aspect of the enchanter is how powerful they are with barely any gear. With a full spellbook, 3k worth of gear, a wand of allure, and reaper of the dead there are very few fights an enchanter can’t solo.
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[Enchanter] Falamin (Dark Elf)
[Bard] Telrin (Half Elf)
[Shaman] Warzog (Ogre)
[Druid] Vildar (Wood Elf)
[Necromancer] Szersis (Iksar)
[Monk] Raszis (Iksar)
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  #4  
Old 09-17-2019, 11:11 AM
hillgiantchamp hillgiantchamp is offline
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If the enchanter is good all he needs for help is sow and malo from shaman that sets shaman apart from any other duo. Thinking of green also... at lvl 9 a sham ench will have a big advantage over cleric enchanter. Probably for many levels... cleric ench is good but shaman ench played well can't be beat

I'm really shocked by page 3 no one has mention malo... or even sow not like everyone will have jboots on green

Added plus troll shaman can snare

I may be wrong on this but for exping is it not better to kill pet after 5+ mobs and start fresh over complete healing? End game camps/raids is different. Even then I remember enchanter breaking and membluring to allow pet to regen to full health instead of healing if they are good
Last edited by hillgiantchamp; 09-17-2019 at 11:33 AM..
  #5  
Old 09-17-2019, 11:40 AM
Jibartik Jibartik is offline
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Quote:
Originally Posted by hillgiantchamp [You must be logged in to view images. Log in or Register.]
I'm really shocked by page 3 no one has mention malo..
[You must be logged in to view images. Log in or Register.] everyone knows about malo lol its like not mentioning that a cleric has stun which provides far more help than malo when your cleric is duoing with you, and you're not boxing your partner.
  #6  
Old 09-17-2019, 11:20 AM
Demoraliser Demoraliser is offline
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-mr items on pet + SoW pots

zzz cleric still winning in duo with Enchanter
  #7  
Old 09-17-2019, 12:00 PM
enjchanter enjchanter is offline
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If it means anything, I dont even feel like a cleric provides me enough benefit to bother splitting loot or rolling against.

I would prefer a cleric over druid and shaman if forced to duo
I would prefer a druid over a shaman if cleric wasnt an option.

Danth nailed it with cleric. It's just conveniant to have your pet get fully healed instead of doing ghetto heals. Their buffs stack better with yours unlike shaman. Stun will save me way more than a couple heals will.

Druid is less conveniant but can still heal an int caster. DS is really nice to increase kill time. They get potg which is almost as good as aego. They can charm given the right zones which is huge. And they can port me when we pack it up for the night.

Shaman is basically just slowing for me which I mean .. I can do it myself. Malo is cool but charm is random so who cares.
They can give me 1 useful buff excluding sow because nothing worthwhile spawns outside and fos doesnt stack with magi or bedlam. Dot dps is typically not desired when mezzing is a concern. Sure you can TOT tap them but I can do that to literally any class who is willing to sit there afk.

Shaman isnt a bad duo duo but just know that they are providing very little benefit to you and probably dont deserve an equal roll of the loot.
Shit I wouldnt even offer the cleric a roll so hopefully he just needs xp
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #8  
Old 09-17-2019, 12:12 PM
Twochain Twochain is offline
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Yeah... Cleric>Shaman as a duo partner and I don't think it's that close. First of all, enchanters have the highest skill gap out of any class, possibly out of any mmorpg. (Bards too). So the effectiveness of the duo relies on how good the enchanter is first and foremost.

Second, at the absolute height of enchanter power, you're dropping 15k worth of gear on your pet, with the conflag dagger, tola robe, etc. Even if you're a best in slot enchanter, that pet will probably 3 shot you. Making clerics stun WAY more valuable than anything a shaman can do. A shaman can't even keep you healed through a pet break like that.

Third, if you're running out of mana... you're doing something wrong? I mean I guess if you're in an area with ZERO caster mobs you're going to be SoL.... but I never have mana issues. You don't even need to slow mobs if you have a pet that does 250dps. Just CH's. Saving your mana for pet breaks.
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  #9  
Old 09-17-2019, 12:37 PM
Keza Keza is offline
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If enchanters can solo anything why does it matter what the best duo is? Obviously ench/shaman can kill anything just as easily, if slightly slower. Most convenient would surely take prevalence then when all other classes are dead weight to God.

Ports/evac & Ensnare on everything + the charmed pet is super convenient, especially for bad enchanters. I suppose you could say rez is convenient too, but exclusively for bad enchanters.
  #10  
Old 09-17-2019, 01:17 PM
Danth Danth is offline
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Quote:
Originally Posted by Keza [You must be logged in to view images. Log in or Register.]
I suppose you could say rez is convenient too, but exclusively for bad enchanters.
Only in the sense that most good enchanters already have a bunch of cleric friends lined up to rez them when needed (which--they should. That's smart). Don't try telling me good enchanters don't die a lot. Of course they do. If anything the best of them die more because they're the ones pushing the envelope. They're simply smart enough to account for it in advance. You're going to die sometimes solo'ing stuff like khelkor...RNG will bone anyone from time to time. The good ones know it and plan for it. I find most Enchanters also become experts at corpse recovery.

Which brings us to another reality: I've had *numerous* enchanter friends over the years who've received bans for boxing because the temptation to rez themselves was too great. Just say no, folks.

Danth
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