Quote:
Originally Posted by Littul Jonn
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You're right, the AM + Aegis didn't go for it with 4 Guards and perhaps we coukd have. Something to learn for the next time.
The greater issue im getting at here is just my personal dissatisfaction with two mega guilds competing for stuff instead of allowing several smaller guilds to be able to compete.
Without rooted dragons, a larger number of guilds could compete because you only needed a few key players and classes and a little luck with spawns. Now you need a lot of time (to clear to the mob) and players ( to kill mob + adds).
Not all guilds have access to those resources and with player numbers dropping it will lead to less actual competition, in my opinion.
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Ah, I see. To be fair, this still has a more classic feel to it though. On my server on live, there were really only two contenders for Velious raid targets, and they were quite large.
There are targets smaller guilds could compete for too. For example, Kittens, could FTE and kill a Statue or Tormax or Dain if they parked out there ready to go.
The problem isn't really the difficulty of the targets themselves, so much as it is you need to keep your character there and ready to go in case one of them spawns, and you need people willing to wait all day for a chance to race for them. Multiple raid-ready 60's is a luxury very few guilds have.
I guess my point is rooted dragons does hurt smaller guilds' ability to compete, but there are other very valid reasons they're not doing so as well.