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#1
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Quote:
But like you said, it has to be realistic with P99's staff ability to police these things. It's just not going to happen. And you may think those play nice policies were ever enforced, but only one time since playing from day one did I ever see a guide try to control and actually enforce it. They gave up after about half an hour and logged out. It was Derlzna with like 30-40 people trying to kill her. Guides usually didn't show up for hours and then didn't do anything but run their mouths. Getting GMs to show up could be 2-3 times longer, long after the camping situations and players involved had completely changed. What was supposed to happen is that one group got a kill on the named mob/item dropper, and then the other belligerent group got the next one. Back and forth. but never saw it enforced, and only once saw it attempted. | |||
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#2
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Its a problem that's as old as the game though loramin, there isn't some easy to implement and enforce rule you can come up with to stop human nature. This stuff comes along with open world non-instanced content.
There's already been so many attempts to fix such behavior around raid content, and it just resulted in more and more rule minutiae that starts to feel more ridiculous than the problem behavior you're trying to curb. The best way to combat any of this is in coding, which none of us expect to happen in the name of classic and that's fine if that's their priority for this project. We've already seen the best suggestions over and over, retroactively nerf the items to not drop from day one, or make them no drop, and/or state clearly from pre-launch that accounts will not move from green to blue ever. That last one is probably our best and most realistic hope right now to address this issue given our expectations about their intentions for the server's classic aspirations. | ||
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Last edited by Fammaden; 05-06-2019 at 04:37 PM..
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#3
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Actually, moving characters naked could be a good compromise. This way, the time spent playing Green isn't completely lost as the characters will continue to live on Blue, but without disrupting its economy.
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#4
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#7
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I'm about 90% sure that the guise was the common drop from the Assassin on live. Of all the nameds in Lguk that have Armor/Weapon drops the weapon is the rare and the armor is the common. The exceptions to this are the Savant and the Crusader. The Savant's EBM and Crusader's RF are the commons because they don't have any additional effects or stats. We do know for sure that the Mask of Deception is common after the Guise was removed which would have required them to shift the rarity of the SBD which seems unlikely as all the other proc weapons are rare. The guise prior to its removal was not really that special. The renown that is has was gained after the drop the nerfed.
Why does this matter? When P99 went live the guise was set to rare. When the guise was replaced with mask the mask was also kept at rare for awhile until I bug reported it and it was fixed. In order for green to be a truly classic experience and keep Lguk from being a complete shit show I suggest that the rarity of the guise be reevaluated to the common drop unless evidence claims otherwise. I've looked over the years for posts that talked about its rarity and never really found anything. However, the in game loot for lower guk would suggest that the SBD belongs to the rare cycle of proc weapons and the guise is part of the common cycle of equipment. edit: Actually, here is an EQ'Lizer page citing that the guise was the common drop. Apparently I just didn't look hard enough before. https://web.archive.org/web/20000410.../lowerguk.html | ||
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Last edited by Neno; 05-07-2019 at 01:36 PM..
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#8
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That seems like a much, much better idea | |||
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#9
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You arent special because you killed a lvl 30 mob 10 years before anyone else played. Sorry.
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#10
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Server merging has happened before. in history of Everquest. I do not remember sony going "hmm wonder if this will negatively impact those servers because of legacy items" so what if said item comes into the market on blue. they existed on blue at one time so more of them will exist IF green toons get merged into blue. Big deal <not>
would people rage quite etc etc probably but the server would continue. and always my fav Nilbog Quote: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."
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------------------------------------------------------------- Nilbog: " I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy." | ||
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