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Old 03-13-2019, 07:43 PM
deven1313 deven1313 is offline
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Old 03-14-2019, 04:07 AM
wagorf wagorf is offline
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very good questions, i also like to know

(1) our lvl 55 pet animation, by default is already holding 2 1-handers, do I still need to give it torch/1handers?

(2) I carry bags of torches on me all the time. When charming a mob without weapons, is it confirmed that giving it ONE torch is sufficient? I've been giving them 2 torches and now I feel like a fool...
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Old 03-14-2019, 05:50 AM
Endorra Endorra is offline
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Zumaik's quads innately.

One torch is sufficient.
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  #4  
Old 03-20-2019, 11:06 AM
derblott derblott is offline
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Default Haste?

On the note of weaponizing - what are everyone's go-to weapons?

I usually snatch up Wu Trance sticks, gnoll whips, and the cheaper ykesha items. What else works well for long camps partnered up with a cleric?

And does anyone bother with haste items? Does Mithril 2hander + torch haste the pet AND allow it to quad? Is there a cheaper haste item worth using?

FWIW - Just hit 51 on my enchanter, really enjoying the class. Shopping for -MR gear for pets too but jeez it's tough to find...
  #5  
Old 03-20-2019, 11:45 AM
kjs86z kjs86z is offline
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Quote:
Originally Posted by derblott [You must be logged in to view images. Log in or Register.]
On the note of weaponizing - what are everyone's go-to weapons?

I usually snatch up Wu Trance sticks, gnoll whips, and the cheaper ykesha items. What else works well for long camps partnered up with a cleric?

And does anyone bother with haste items? Does Mithril 2hander + torch haste the pet AND allow it to quad? Is there a cheaper haste item worth using?

FWIW - Just hit 51 on my enchanter, really enjoying the class. Shopping for -MR gear for pets too but jeez it's tough to find...
Mithril 2 hander + torch does indeed haste and quad, but I think tola robe would be better for your pet's worn haste and using more toys in weapon slots.

My favorite is lazyman setup Swarmcaller + torch. You can remove slow off your bar and run stuff like double stun, boon, etc depending on what your group is and what you're killing. Like when I do small group King in seb I'll run double stuns for all the CHs / gates / slows.

My favorite thing to do now is 4 man CE w/ a tank, cleric, and a rogue using Staff of Undead Legion + torch on one of the skeleton monk or SK frog trash mobs just outside 4door camp. 25% chance at drops AND a 10+ minute 100% safe (calm, break charm, mez, blur) AFK time til first golem pops. One morning it was a well geared 60 rogue and a hard AF warrior w/ my cleric and we were literally sitting there for 15+ minutes AFK between emp PH dead and 1st ICG pop.


Note: if you're gonna do a super long grind session w/ a group and just want as stable a pet as possible, don't forget your -MR items!

https://wiki.project1999.com/Riptide_Spear + https://wiki.project1999.com/Tome_of_the_Eternal + 2x adamantite bands + rusty spiked pads = -45 MR or basically a whole extra tash. There's also the astral cloak + leggings for another -10 MR but they're kinda pricey and its prob not wurf.

I have absolutely 0 data to say how fewer charm breaks may occur over say a 4 hour period....but would you consistently charm a pet w/o tash? I think not. Same logic applies...unless there's some kind of DR on -MR.


If I'm somewhere decently safe and just I run swarmcaller + tome of the eternal + 1 ada band + rusty spiked. I bought an equal amount of ada bands and rusty spiked pads a while back ago and my OCD (j/k kinda) says if I'm gonna lose pet items I may as well keep it at a 1:1 ratio.
Last edited by kjs86z; 03-20-2019 at 11:56 AM..
  #6  
Old 03-21-2019, 10:44 AM
derblott derblott is offline
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Quote:
Originally Posted by kjs86z [You must be logged in to view images. Log in or Register.]
Mithril 2 hander + torch does indeed haste and quad, but I think tola robe would be better for your pet's worn haste and using more toys in weapon slots.

My favorite is lazyman setup Swarmcaller + torch. You can remove slow off your bar and run stuff like double stun, boon, etc depending on what your group is and what you're killing. Like when I do small group King in seb I'll run double stuns for all the CHs / gates / slows.

My favorite thing to do now is 4 man CE w/ a tank, cleric, and a rogue using Staff of Undead Legion + torch on one of the skeleton monk or SK frog trash mobs just outside 4door camp. 25% chance at drops AND a 10+ minute 100% safe (calm, break charm, mez, blur) AFK time til first golem pops. One morning it was a well geared 60 rogue and a hard AF warrior w/ my cleric and we were literally sitting there for 15+ minutes AFK between emp PH dead and 1st ICG pop.


Note: if you're gonna do a super long grind session w/ a group and just want as stable a pet as possible, don't forget your -MR items!

https://wiki.project1999.com/Riptide_Spear + https://wiki.project1999.com/Tome_of_the_Eternal + 2x adamantite bands + rusty spiked pads = -45 MR or basically a whole extra tash. There's also the astral cloak + leggings for another -10 MR but they're kinda pricey and its prob not wurf.

I have absolutely 0 data to say how fewer charm breaks may occur over say a 4 hour period....but would you consistently charm a pet w/o tash? I think not. Same logic applies...unless there's some kind of DR on -MR.


If I'm somewhere decently safe and just I run swarmcaller + tome of the eternal + 1 ada band + rusty spiked. I bought an equal amount of ada bands and rusty spiked pads a while back ago and my OCD (j/k kinda) says if I'm gonna lose pet items I may as well keep it at a 1:1 ratio.
I read a couple of other places that pets can only equip a single ring item (so only give them one adamantite band). I don't know if there's a way to actually confirm that's true...

I camped a riptide spear myself cause I could not find any for sale, and STILL have not found a single adamantite band...sheesh.

Thanks for all the tips [You must be logged in to view images. Log in or Register.]
  #7  
Old 03-20-2019, 11:22 AM
branamil branamil is offline
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Gnoll whips, Ykesha clubs/swords, deadwood staves are all good

Use Tola robe for haste, it's pretty cheap.

If you give it a 2h+torch it will dual wield but it seems buggy, sometimes they'll poof when I go to loot them back once I'm done.
  #8  
Old 03-21-2019, 07:31 AM
Quinas Quinas is offline
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Always learning new things from this forum.

I have to say I've never used a lot of Calm on my charmed pets. Does Calm before a planned Gazughi ring break prevent the usual aggroing?
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  #9  
Old 03-21-2019, 09:30 AM
Doctor Jeff Doctor Jeff is offline
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Quote:
Originally Posted by Quinas [You must be logged in to view images. Log in or Register.]
Always learning new things from this forum.

I have to say I've never used a lot of Calm on my charmed pets. Does Calm before a planned Gazughi ring break prevent the usual aggroing?
The charm break will aggro the mob onto you, but calm lasts 2.5 minutes so once you get that memblur off (i always just level 4 mez until it blurs), you have a good long time to chill out.
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  #10  
Old 03-21-2019, 09:56 AM
Baylan295 Baylan295 is offline
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Quote:
Originally Posted by Quinas [You must be logged in to view images. Log in or Register.]
Always learning new things from this forum.

I have to say I've never used a lot of Calm on my charmed pets. Does Calm before a planned Gazughi ring break prevent the usual aggroing?
Calm + Camp = OP. The charmed mob will not agro you when you come back in. It’s a way of breaking a stupidly dangerous pet with less risk.
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