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Old 01-28-2019, 03:54 PM
Samaritan Samaritan is offline
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Stoppinswords was a cool dude! (I think that was his name, right enj?)
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Old 01-28-2019, 04:00 PM
enjchanter enjchanter is offline
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Quote:
Originally Posted by Samaritan [You must be logged in to view images. Log in or Register.]
Stoppinswords was a cool dude! (I think that was his name, right enj?)
Yep that's me!

Been collecting dust in CoM for a while now /:
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Old 01-28-2019, 04:53 PM
bigjeff100 bigjeff100 is offline
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Haha as somebody who just started on red, plans to spend a majority of his P99 time on red now, and loving it.. There are things to take away from all this. 1- Yes the population number is a huge factor... And the thought of boxing steered me clear. But now that i'm on red, i could care less who's boxing..

The blue server going down brought some fresh life over here, but it needs more. Red players need to log in and play red now, or come back from their breaks. Blue players need to keep chugging along with their friends that made toons on red. And the folks grinding red every day need to keep being polite and patient. Everybody has been great on red so far. For people who are super casual- Red is where you will flourish! I saw consistent 70-80 pop on there all weekend!

As somebody who played only blue.. Nows the time for red, it has momentum.. Push!!!!
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Old 01-28-2019, 05:01 PM
Optti Optti is offline
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whats LnS?
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Old 01-28-2019, 05:10 PM
Zuranthium Zuranthium is offline
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Originally Posted by Optti [You must be logged in to view images. Log in or Register.]
whats LnS?
Loot and Scoot. If somebody kills you and you don't want them to attack you anymore, then you can call this and they have to stop (but you need to leave the zone, that's the penalty for losing PvP).
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Old 01-28-2019, 05:15 PM
bigjeff100 bigjeff100 is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Loot and Scoot. If somebody kills you and you don't want them to attack you anymore, then you can call this and they have to stop (but you need to leave the zone, that's the penalty for losing PvP).
Haha cute, i like that name.
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Old 01-28-2019, 06:43 PM
Quizlop Quizlop is offline
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I think there is one major factor that a lot of the people that continue to promote red are missing: the vast majority of Everquest players simply do not like the idea of PvP at all, at any time, for any reason.

You can offer as many incentives, and try to sugarcoat Red as much as you want, but you won't change the fundamental problem that most EQ players have with red: Player versus Player combat. You can try to compare direct PvP to all the various forms of ineraction (camp disputes, FTE races, etc.) but to so many players the idea of another player attacking them directly, without their consent, is so appaling that they simply aren't interested at all.
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Old 01-28-2019, 07:08 PM
Quizlop Quizlop is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
PvP should just be thought of as dynamic PvE content with better AI. Mobs in the game world can already wander around and attack you. Now imagine if they were programmed better, which is what people should want anyway from an MMORPG in this day and age.
Quote:
Originally Posted by Quizlop [You must be logged in to view images. Log in or Register.]
You can try to compare direct PvP to all the various forms of ineraction (camp disputes, FTE races, etc.) but to so many players the idea of another player attacking them directly, without their consent, is so appaling that they simply aren't interested at all.
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Old 01-28-2019, 07:23 PM
snyder43 snyder43 is offline
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Quote:
Originally Posted by Quizlop [You must be logged in to view images. Log in or Register.]
I think there is one major factor that a lot of the people that continue to promote red are missing: the vast majority of Everquest players simply do not like the idea of PvP at all, at any time, for any reason.

You can offer as many incentives, and try to sugarcoat Red as much as you want, but you won't change the fundamental problem that most EQ players have with red: Player versus Player combat. You can try to compare direct PvP to all the various forms of ineraction (camp disputes, FTE races, etc.) but to so many players the idea of another player attacking them directly, without their consent, is so appaling that they simply aren't interested at all.
I was right there with you two weeks ago. A week ago today I started trying to convince all my friends to start on Red, and they all felt the same way that you do. Each one of us has been pleasantly surprised how much we actually like the server (so far).

For several years I shied away from Red, not only because of the PvP aspect of it, but also because of all the negativity I saw from Blue players, who I assumed had tried Red, but in retrospect probably didn't. How "good" a server is is completely subjective. Those people who bash Red are driving away potential players with stories that are not representative of the server as a whole. Imagine if someone was wronged on Blue, and then trashed Blue every time someone said something remotely positive about the server - this is what goes on with Red almost every single day.

I'm not saying Red is for everyone. I had a "bring-your-own-group" mentality, and being able to get camps anytime of the day, that are highly contested on Blue, is really appealing to us. As I've mentioned before, the positivity I have seen coming from complete strangers on Red goes far beyond that of anything I've seen on Blue.
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Old 01-28-2019, 06:55 PM
Zuranthium Zuranthium is offline
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PvP should just be thought of as dynamic PvE content with better AI. Mobs in the game world can already wander around and attack you. Now imagine if they were programmed better, which is what people should want anyway from an MMORPG in this day and age.
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