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  #21  
Old 05-13-2018, 05:41 PM
planarity planarity is offline
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Quote:
Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Pull mobs. FD. Wait for all mobs to walk back and reset, but stand up before the last mobs resets at his spawn point. Stand up and all mobs come running back. FD again and the mob that never reset will stay, while the ones that reset will start walking back instantly. Wait for them to reset again and stand up.

It takes a little longer then before the nerf, but not much.
You've got the right idea, but you got it backwards
  #22  
Old 05-13-2018, 06:02 PM
Foxplay Foxplay is offline
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Just bum rush the mobs and hope for the best
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  #23  
Old 05-13-2018, 06:06 PM
Vianna Vianna is offline
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Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
I'm gonna go with the sources from the two most well known class forums of the classic era. Along with countless testimonials from those who played sneak capable classes in-era(myself included). If two mobs on the same faction or even allied factions stood not facing you or one another you could use sneak to pluck them out solo full stop
Not if they were in assist range of each other you couldn't. You linked things that didn't mention what zones they worked in. Like I said faction pulling did work like what was explained in your thread.
Last edited by Vianna; 05-13-2018 at 06:10 PM..
  #24  
Old 05-13-2018, 06:06 PM
Vianna Vianna is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Great anecdotes. Now, please provide evidence from sources that support your statements.
They were provided when sneak pulling got removed. These aren't anecdotes these are facts. I'm guessing you never played anywhere but P99 as far as classic.
  #25  
Old 05-13-2018, 06:14 PM
Vianna Vianna is offline
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Here is a thread that no one ever collected on.


https://thesafehouse.org/forums/foru...pull-challenge

The way sneak pulling worked here on P99 was the way faction pulling worked on live.
  #26  
Old 05-13-2018, 06:22 PM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
They were provided when sneak pulling got removed. These aren't anecdotes these are facts. I'm guessing you never played anywhere but P99 as far as classic.
I played a monk during the Kunark - Planes timeline but you do not see me inserting my personal experiences & memory as fact or evidence.

I haven’t seen any sources for your information. The source I have been using has been cited (and linked) multiple times in this thread so I won’t post it again. Please link your findings that prove sneak is working in a manner that is accurate to the timeline of the server.

Edit: the source you listed doesn’t seem to assist your argument. 2006 is far past the timeline of the server
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Last edited by jpetrick; 05-13-2018 at 06:24 PM..
  #27  
Old 05-13-2018, 06:24 PM
Doil_Boil Doil_Boil is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Here is a thread that no one ever collected on.


https://thesafehouse.org/forums/foru...pull-challenge

The way sneak pulling worked here on P99 was the way faction pulling worked on live.
I mean, did you play in classic? The way mob pulling works here is decidedly not classic..
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  #28  
Old 05-14-2018, 01:29 AM
Vianna Vianna is offline
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Quote:
Originally Posted by Doil_Boil [You must be logged in to view images. Log in or Register.]
I mean, did you play in classic? The way mob pulling works here is decidedly not classic..
It is pretty close now actually. There are just a few minor things left to fix. I mentioned a couple in this thread.
  #29  
Old 05-14-2018, 03:46 AM
Swish2 Swish2 is offline
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Should a sneak puller be able to pull a black reaver from just inside the keyed door by moat in CoM without 6-8 adds? (according to classic)
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  #30  
Old 05-14-2018, 06:00 AM
Doil_Boil Doil_Boil is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
It is pretty close now actually. There are just a few minor things left to fix. I mentioned a couple in this thread.
Splitting mobs wasn't this hard in classic.

Oh yeah, and people were sneak pulling, too.

Honestly if they just fixed how close together mobs walk back to camp, I'd be happy. In classic, you could split without worrying about sneak. Here it seems like they walk back almost on top of each other.
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