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  #1  
Old 04-11-2018, 12:57 PM
Puluin Puluin is offline
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I approve the crawling of NToV as the zone was intended for. I hope this is the start of the end of stupid training tactics to single out a dragon
  #2  
Old 04-20-2018, 12:52 AM
Ezrick Ezrick is offline
Aviak


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Quote:
Originally Posted by Fifield [You must be logged in to view images. Log in or Register.]
pffft hard no.

crawl is for nostalgia and fun, not for every week crawls. The whole reason you pull a dragon to ent and kill it is because its faster then clearing to it. Same reason you put a coth mage on a dragon spawn and coth your puller in rather then run to the dragon from zone line.
The real reason mobs are pulled to the zone is FTE. It's not necessarily easier to pull the mob to the zone, but you can't clear to the mob, another guild will just pass you or let you clear right up to the mob and .... FTE. You cannot afford to move to the target because someone else will send a single person and... FTE. Want to kill Lodi, join the other 25 pets in the water and... FTE. Ragefire? Suicide run to the merchant and... FTE. On and on and on. As long as we have FTE the entire raiding scene on P99 is broken, not working as intended, and certainly not "Classic".

On classic I have participated in a raid to kill every raid mob on P99 during their current time period (not raiding ToV in PoP gear), not once were any of them pulled to a zoneline or even more than a few feet from their spawn point.

All this thousands of pp worth of expendables, crazy pull-a-train this way while I go that way, hell even the fact that Aftermath has to have their own practice server to pull this off is because of FTE. (I don't recall a Black Company practice server on Tarew Marr back in the day, then again we didn't fight fekkin dragons at the zone-in either.)

No I don't have a solution. Maybe we should just consider trying something different. What was wrong with the old 30 minute (or even longer) rule where you couldn't engage another raid mob for a certain time after you killed the last one? Why not an hour? Two?
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  #3  
Old 04-20-2018, 12:04 PM
Aadill Aadill is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
What was wrong with the old 30 minute (or even longer) rule where you couldn't engage another raid mob for a certain time after you killed the last one? Why not an hour? Two?
Because everyone it benefited refused to do it.
  #4  
Old 04-20-2018, 01:52 PM
Ezrick Ezrick is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Because everyone it benefited refused to do it.
I don't understand. The rule simply wasn't followed? No one took advantage of the time available to engage a mob while another guild was "cooling off"? Not quite sure what you mean.
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  #5  
Old 04-20-2018, 01:58 PM
Aadill Aadill is offline
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Quote:
Originally Posted by Ezrick [You must be logged in to view images. Log in or Register.]
I don't understand. The rule simply wasn't followed? No one took advantage of the time available to engage a mob while another guild was "cooling off"? Not quite sure what you mean.
The rule was followed by all that showed up, which were the two raid guilds. Everyone else that the rule was put into place for never or rarely showed up to participate. The complaint was that waiting around for 0 to 16 hours to FTE a mob and then have a guaranteed hour to gather forces to make an attempt wasn't good enough.

EDIT and by not good enough I mean it wasn't enough time to gather versus the amount of time spent by the FTE racers, so it was a timesink/burnout for a lot of guilds.
  #6  
Old 04-11-2018, 01:06 PM
Legidias Legidias is offline
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Protip, it wont
  #7  
Old 04-11-2018, 01:29 PM
mattydef mattydef is offline
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This is pretty cool of AM to do, looking forward to the fun.
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  #8  
Old 04-11-2018, 07:59 PM
Smurflogik Smurflogik is offline
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Quote:
Originally Posted by mattydef [You must be logged in to view images. Log in or Register.]
This is pretty cool of AM to do, looking forward to the fun.
Agreed. See y'all out there!
  #9  
Old 04-11-2018, 02:51 PM
Zentile Zentile is offline
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Join Date: Feb 2015
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In summary, for the first 12 hours after an Earthquake, AM will not contest:
  • Faydedar
  • Severilous
  • Talendor
  • Gorenaire
  • Trakanon
  • Lord Nagafen
  • Lady Vox
  • VP (Silverwing, Xygoz, Phara Dar, Druushk, Nexona and Hoshkar)
  • ST (The Progenitor, The Final Arbiter, Master of the Guard)

Please let me know if that is accurate and thanks for the clarification.

Zen
  #10  
Old 04-11-2018, 06:13 PM
Detoxx Detoxx is offline
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Quote:
Originally Posted by Zentile [You must be logged in to view images. Log in or Register.]
In summary, for the first 12 hours after an Earthquake, AM will not contest:
  • Faydedar
  • Severilous
  • Talendor
  • Gorenaire
  • Trakanon
  • Lord Nagafen
  • Lady Vox
  • VP (Silverwing, Xygoz, Phara Dar, Druushk, Nexona and Hoshkar)
  • ST (The Progenitor, The Final Arbiter, Master of the Guard)

Please let me know if that is accurate and thanks for the clarification.

Zen
That is correct
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