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#1
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![]() Your evidence link in OP seems to no longer work. I would be very inclined to believe that there is a worn mana cap (as there are worn ac soft/hardcaps) if a dev actually indicated a number.
Unfortunately, based on the quotes you provided the Dev team does not seem to indicate what the numerical value is and you quote some rando who may have no idea how eq works throwing numbers from apparently nowhere. Would love to see original documentation for context and clarification. P.S. If you are getting upset about people saying "imaginary" or "pointless". Grow up and learn how to defend your position without crying about the opposition. | ||
#2
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![]() Thanks for the updated links. The updated context reaffirms that this 4200 number is based on full on rando's which is not a very responsible source of information. In order to justify this, we simply need better evidence.
To be clear: Your evidence that there is a worn mana cap is fine. However the evidence of a "4200ish" mana cap is extremely lacking. Perhaps find better info for this? | ||
#3
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![]() August 14th 2002 Patch Notes
Quote:
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#4
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![]() Solid Classicquest going on in this thread.
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#5
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![]() I'd trust the ShowEQ forum since it pulls data from the client directly.
+1388 Mana cap is a fairly reasonable cap. That means for a character you're looking at 70 Mana per slot for all 20 of your worn slots (some of which do not have +70 options in this era). No HoT geared character is going to hit this cap. You need at least 14-15 NToV, Vulak, Dozekar, Tunare, AoW, City Leader, Veeshans Peak, etc. raid drops to hit it after the WIS/INT calculation fix. This has me intrigued as to whether HP had a similar limitation... probably not seeing as HP calculations off stamina and level vary by class whereas Mana is the same. But still interesting something that was seemingly limitless was capped.
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#6
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![]() Nice stuff Jaxon.
I believe you get 12 mana per int/wis at 60. So it seems that a completely classic max would be: 200 * 12 + 55 + 1388 = 3843 mana. Ouch. | ||
#7
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![]() Quote:
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Wedar - Level 60 Grandmaster (Retired)
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#8
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![]() Quote:
Assuming 12 mana per wisdom 1-200 and 1 mana per wisdom 201-205, your calculations are correct. But the calculations in the quotes earlier are using the Luclin formula. They are using 4164 max total Mana, with 1388 coming from raw Mana gear leaving a WIS/INT Mana value of 2776. I thought the Luclin era calculations were 12 per Wisdom 1-200 and 6 Mana per 201-255. This gives you a value of 2730 mana, off by 46 mana? To get a 2776 value you'd need the post 200-wisdom mana value to be about 6.8 per. Also interesting, the Al'Kabor client had the WIS/INT Mana value of a level 60 at 2775. Which we can attribute to some rounding error somewhere. But how we get to the value is what confuses me. Perhaps the actual Luclin calculation is 12.5mana/wisdom 0-200 and 5 mana/wisdom 201-255. This lands you at 2775 exactly.
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Last edited by Daldaen; 11-17-2017 at 02:43 PM..
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#9
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![]() Because HP was actually displayed in the UI during classic I'm sure that would've been mentioned somewhere. Especially if it is a function of your base and level dependent.
The Mana evidence has be convinced it was capped but I'd need to see a lot more for HP because everyone could see their HP value exactly.
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#10
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![]() The +mana cap being 50% of the int/wis total seems extremely logical. But this makes it even worse for P99ers if we are using the classic 12/1. That would give us ((12 * 200) + 55) * 5 = 1228 mana in +items and 3682 max in classic. http://wiki.project1999.com/Magelo_Blue[You must be logged in to view images. Log in or Register.]oabarrelroll by my math has +1070 mana (and no Garizcor earring), so you'd only need maybe 4 raid loots to hit the cap.
Also I have to say Rygar has taken the bug troll to an epic level. | ||
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