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  #1  
Old 02-19-2011, 10:49 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Lets be clear here. This is not a leash. The mob will follow you indefinitely. If you get too far away, the mob will disengage you.
I certainly don't recall it, I never remember losing aggro with distance. I do recall it in GoD, but not before POP. And in Fearplane, every single mob ran to CT, when he aggroed. If you trained away, they still came to him if you died. I remember not having to fight Dojorn on his island, Our server first was actually Post Kunark. We pulled him off his island, I have the screenshots.

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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Yes, it did happen in classic, and still does to this day on eqlive.
Understood, but live has not been 'classic' for a long time.
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Old 02-19-2011, 10:56 PM
azeth azeth is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Lets be clear here. This is not a leash. The mob will follow you indefinitely. If you get too far away, the mob will disengage you.
We all know, including every single one of your developers, that this is not a classic EverQuest mechanic. Since we're being honest here. It's unfortunate, I suppose, we're 11 years seasoned and can effectively utilize classic rez mechanics to kill things previously thought unkillable.
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
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  #3  
Old 02-19-2011, 09:43 PM
Rogean Rogean is offline
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Yes, it did happen in classic, and still does to this day on eqlive.
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  #4  
Old 02-19-2011, 09:51 PM
uygi uygi is offline
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You run the server, it belongs to the people putting in the work.

But the mobs are literally wiping aggro with distance... like they're not threatening, they're indifferent. That's never been true.
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6 hybrids in one group.. i believe you may actually LOSE experience per kill.
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  #5  
Old 02-19-2011, 10:58 PM
Nedala Nedala is offline
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So do all mobs run back after a while, or just in sky?

Im pretty sure mobs (other than sky) never did that in classic-velious. Reminds me of eq2.
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  #6  
Old 02-20-2011, 04:14 AM
Lostprophets Lostprophets is offline
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Quote:
Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
So do all mobs run back after a while, or just in sky?

I wondered this too.

I aggro'd a Kodiak on my cleric in WC, drug him to the Kith ZL and gated back to the druid rings. He pathed back to his spawn point (just over the hill where the griff/HG can spawn). I Ran around looking for him, finally found him roaming up approximately 200 yards from the rings and he did not attack me (while i circled him) as he pathed back.

I can understand keeping mobs on a leash (to a very small extent) in PoAir (even though it doesn't seem like it's classic), however not in every other zone. (kind of like if you zone into najena with either DMF or Lev and you drop to the ground with the message "you cannot levitate in this zone.")

People can use this tactic to Exploit the hell out of Killing CT every time he pops (as the whole zone should run on top of you if you engage him w/ a fully popped zone)...I was told by quite a few people today, They explained that this method was used by a guild to kill him as if they knew that was going to happen...before it patched in.

I'm not sure the exact layout of the event as I've just been chillin, waiting on the full release of Kunark to experience it for the first time, but if that accusation is true, not only is that Unfair, but that was a Douche bag move to anyone else in the zone trying to legitimately get to him by actually killing mobs as if they weren't on a leash, and would attack you if you engaged him in a fully popped zone.

- Lostprophets
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  #7  
Old 02-20-2011, 11:00 AM
Rairun Rairun is offline
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I played from 1999 to 2001. I recall that in Classic zones, mobs would never stop chasing you, ever. But when Kunark was released, I could aggro a spider in FV and run away with SoW, and it would eventually stop chasing me. However, if I ever approached it again, it would instantly run after me.

I remember fighting a Sarnak in LoIO, running out of mana and then fleeing. I meditated to 100% and decided to hunt some tigers away from the fort. Half an hour later, I thought I'd try a couple of Sarnaks again. As soon as a I approached the fort, dozens of Sarnaks came after me, because that one original Sarnak had gone back to the fort and spread the aggro.
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  #8  
Old 02-20-2011, 12:32 PM
Nedala Nedala is offline
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Quote:
Originally Posted by Lostprophets [You must be logged in to view images. Log in or Register.]
I wondered this too.

I aggro'd a Kodiak on my cleric in WC, drug him to the Kith ZL and gated back to the druid rings. He pathed back to his spawn point (just over the hill where the griff/HG can spawn). I Ran around looking for him, finally found him roaming up approximately 200 yards from the rings and he did not attack me (while i circled him) as he pathed back.

I can understand keeping mobs on a leash (to a very small extent) in PoAir (even though it doesn't seem like it's classic), however not in every other zone. (kind of like if you zone into najena with either DMF or Lev and you drop to the ground with the message "you cannot levitate in this zone.")

People can use this tactic to Exploit the hell out of Killing CT every time he pops (as the whole zone should run on top of you if you engage him w/ a fully popped zone)...I was told by quite a few people today, They explained that this method was used by a guild to kill him as if they knew that was going to happen...before it patched in.

I'm not sure the exact layout of the event as I've just been chillin, waiting on the full release of Kunark to experience it for the first time, but if that accusation is true, not only is that Unfair, but that was a Douche bag move to anyone else in the zone trying to legitimately get to him by actually killing mobs as if they weren't on a leash, and would attack you if you engaged him in a fully popped zone.

- Lostprophets

Wait, are you talking about CT from yesteday? We killed him how we always do, pls dont listen to the conspiracy theories. The mobs run to CT like they always did, this is the strat used by everyone in fear. Maybe not all mobs did run to him? Idk exactly, but we would have brought him down anyway (like we did the day before, before this was bugged).

Anyway if mobs now run away after a while in every zone that would totally suck thats soooooooo nonclassic [You must be logged in to view images. Log in or Register.]
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  #9  
Old 02-20-2011, 02:10 AM
Molitoth Molitoth is offline
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Quote:
Originally Posted by nilbog
The objective of the server is to create a historical representation of the classic experience to the best of our ability.
lol
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  #10  
Old 02-20-2011, 01:11 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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That is it Nedala... every mob in zone should rush to CT. That sure didn't look like it happened due to the changes. Far enough away they lost interest.

Heh, anyone remember this video which touched on this from the other end?

http://www.eqvids.com/Flash/iksar/iksar.htm
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