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#2
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Quote:
Really liked that video. Tbh, I've wanted to plunk around in pure classic, but it's never been available. Heck, even the UI. It's totally not convenient, but we all know it's not about convenience at this point. People have tried to re-create the classic UI, but nobody has been able to nail it 100%. I'm enjoying your breakdown of what you're doing with this ancient material. | |||
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Last edited by QFuzzle; 08-09-2017 at 01:51 PM..
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#3
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Zaela that character select gave me the biggest nostalgia burst ever! Thanks for that! Omg I didn't realize how much I missed the super classic eq client! Remember that clunky inventory and you saw through a tiny box on an already tiny 15 inch crt monitor? I miss that shit.
Edit: nvm watched your video and saw the ui I was talking about! Double nostalgia burst! I think I need a cigarette now! Hot damn!
__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | ||
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Last edited by Evia; 08-09-2017 at 06:26 PM..
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#4
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#5
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TAKP had started on Trilogy support, but it requires a lot of changes to get working, and it really isn't worth it.
https://www.youtube.com/watch?v=WSNL2N61Tpw
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
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#7
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#8
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I remember checking them out in 2008 or 2009. Been a long time. Project 1999 clearly was well ahead and cut a few forgiveable corners. I think most of us just wanted something close to the original and that's what we got. Far, FAR from what live later offered even on its progression servers. It was pure gold.
Project 1999 is getting old. More and more of us are looking ahead, like Pantheon or whatever else. EDIT: I only have the original EQ disc and Velious, no trilogy. The features of trilogy are below. Quote:
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 08-02-2017 at 10:41 PM..
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#9
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Around a year and a half ago I took a stab at taking some of the Trilogy client know-how embedded in the old (and fairly awful) "leaked" EQC source (and in the source for an old server I used to volunteer for that used a somewhat-more-classic-than-Titanium LDoN-era client) and making my own open source Trilogy server program from scratch. Got it to a point where you could log in, create a character, enter a zone and see an NPC spawn (and then do nothing). But my code design was horrible and there was already another open-source Trilogy server project around, so I lost interest after a few weeks. I'm a bit wiser now, and apparently there is no notable open source Trilogy project any more (?), and posting in this thread inspired me to take another crack at it. Currently redoing char select, expecting to get that done and start redoing the zone-in process probably this weekend. I have no interest in painstakingly re-creating stale game content or hosting my own server, and who knows how long I'll keep at this, but if nothing else I'll probably be able to at least release a little standalone server program you could painlessly set up on your own PC and use to run around empty zones with the Trilogy client for cheap nostalgia points, within maybe a month. Code repo is here for the 0.5 people who might be interested. Warning: written in C, big departures from the architecture in EQEmu. [You must be logged in to view images. Log in or Register.] | ||||
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