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Old 08-07-2017, 12:51 PM
Sage Truthbearer Sage Truthbearer is offline
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Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
This right here is the true classic EQ, with the glorious UI that shows your character's portrait when you open the Inventory screen.
  #2  
Old 08-09-2017, 01:40 PM
QFuzzle QFuzzle is offline
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Quote:
Originally Posted by Zaela [You must be logged in to view images. Log in or Register.]
Dev-Zaela (yep, that's how I still remember you).

Really liked that video. Tbh, I've wanted to plunk around in pure classic, but it's never been available. Heck, even the UI. It's totally not convenient, but we all know it's not about convenience at this point. People have tried to re-create the classic UI, but nobody has been able to nail it 100%.

I'm enjoying your breakdown of what you're doing with this ancient material.
Last edited by QFuzzle; 08-09-2017 at 01:51 PM..
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Old 08-09-2017, 06:22 PM
Evia Evia is online now
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Zaela that character select gave me the biggest nostalgia burst ever! Thanks for that! Omg I didn't realize how much I missed the super classic eq client! Remember that clunky inventory and you saw through a tiny box on an already tiny 15 inch crt monitor? I miss that shit.


Edit: nvm watched your video and saw the ui I was talking about! Double nostalgia burst! I think I need a cigarette now! Hot damn!
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Last edited by Evia; 08-09-2017 at 06:26 PM..
  #4  
Old 08-09-2017, 08:50 PM
renegadeofunk renegadeofunk is offline
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Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
Omg I didn't realize how much I missed the super classic eq client! Remember that clunky inventory and you saw through a tiny box on an already tiny 15 inch crt monitor? I miss that shit
Should check out twitch.tv/cutelittlecow if you want to see it in action (on Agnarr though).
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Old 08-11-2017, 04:33 AM
Secrets Secrets is offline
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TAKP had started on Trilogy support, but it requires a lot of changes to get working, and it really isn't worth it.

https://www.youtube.com/watch?v=WSNL2N61Tpw
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  #6  
Old 07-21-2017, 05:29 AM
impact impact is offline
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Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
Fake news
Lol... click the links I provided brotha :P
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  #7  
Old 07-22-2017, 03:57 PM
NachtMystium NachtMystium is offline
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Quote:
Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
EQC will be based on a classic client(Trilogy) instead of Titanium I believe is the gist of it.
What are your thoughts on EQC, Caiu?
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  #8  
Old 08-02-2017, 10:29 PM
stormlord stormlord is offline
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I remember checking them out in 2008 or 2009. Been a long time. Project 1999 clearly was well ahead and cut a few forgiveable corners. I think most of us just wanted something close to the original and that's what we got. Far, FAR from what live later offered even on its progression servers. It was pure gold.

Project 1999 is getting old. More and more of us are looking ahead, like Pantheon or whatever else.

EDIT: I only have the original EQ disc and Velious, no trilogy. The features of trilogy are below.
Quote:
Features of the Trilogy client absent from recent client software:

Message Boards
MIDI Music
Ambient Music
Spell Bolts
Droppable Coin
Fully Operational Boats
Human Night Blindness
Forced Spellbook Meditation
Original / Velious UIs
Stamina Bar and Combat Fatigue
Pre-Endurance Discipline System
Soul Bound Keys
Original Tradeskill System
Single Chat Window Communication
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Last edited by stormlord; 08-02-2017 at 10:41 PM..
  #9  
Old 08-04-2017, 02:00 AM
Zaela Zaela is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
The features of trilogy are below.
Quote:
Features of the Trilogy client absent from recent client software:

Message Boards
MIDI Music
Ambient Music
Spell Bolts
Droppable Coin
Fully Operational Boats
Human Night Blindness
Forced Spellbook Meditation
Original / Velious UIs
Stamina Bar and Combat Fatigue
Pre-Endurance Discipline System
Soul Bound Keys
Original Tradeskill System
Single Chat Window Communication
There are lots of subtle differences, especially visually. The client's rendering system was given a major overhaul sometime prior to Titanium, which has an effect on the look and feel of zones as you move through them. And caused some bugs they were too lazy to fix here and there (rogue epic poison particle not appearing unless the camera is super-close-up; iksar 2hs and archery anims being buggy; semi-transparent stuff in some classic zones not rendering correctly, like the big green sphere in cazicthule; wolf animation speeds being super slow; other stuff I'm forgetting). And then there's things like the pixelated bitmap font used for NPC and player names, fully classic spell particles (there's some aspects Telin's stuff can't emulate), the selfie-cam on the inventory window and, uh, having no way to see your numerical max mana. Not something I'd want to play, personally, but there's nostalgia to be had there.

Around a year and a half ago I took a stab at taking some of the Trilogy client know-how embedded in the old (and fairly awful) "leaked" EQC source (and in the source for an old server I used to volunteer for that used a somewhat-more-classic-than-Titanium LDoN-era client) and making my own open source Trilogy server program from scratch. Got it to a point where you could log in, create a character, enter a zone and see an NPC spawn (and then do nothing). But my code design was horrible and there was already another open-source Trilogy server project around, so I lost interest after a few weeks.

I'm a bit wiser now, and apparently there is no notable open source Trilogy project any more (?), and posting in this thread inspired me to take another crack at it. Currently redoing char select, expecting to get that done and start redoing the zone-in process probably this weekend. I have no interest in painstakingly re-creating stale game content or hosting my own server, and who knows how long I'll keep at this, but if nothing else I'll probably be able to at least release a little standalone server program you could painlessly set up on your own PC and use to run around empty zones with the Trilogy client for cheap nostalgia points, within maybe a month.

Code repo is here for the 0.5 people who might be interested. Warning: written in C, big departures from the architecture in EQEmu.

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