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  #21  
Old 05-19-2017, 07:44 PM
Swish Swish is offline
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If something is done to upset the economy the tunnel fat cats will be on here whining in droves.
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  #22  
Old 05-19-2017, 07:47 PM
Deliverator Deliverator is offline
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If this were my server I'd occasionally run around the server finding people who had just recently created an account and made a new character and just dump a pile of money on them. I don't know how their connection monitoring utilities work but I'm sure they'd be able to find people that had most recently logged in for the first time. I think that would be fun to watch this guy completely new to the server go to the tunnel and buy all the cool things they've always wanted for their new character.

Also the best thing they could do for this server would be to reset sleeper so other people could have an opportunity to see sleeper's tomb the way it was before sleeper's slumber was interrupted. And it would allow other people access to some of the best and most rare items in the game.
Last edited by Deliverator; 05-19-2017 at 07:49 PM..
  #23  
Old 05-19-2017, 07:49 PM
loramin loramin is offline
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Quote:
Originally Posted by Kydat [You must be logged in to view images. Log in or Register.]
The staff have shown to not have any problems cherry-picking non-classic features. Not that I have a problem with it, but it is true.
Well if the guy with 5 posts says so it must be true! [You must be logged in to view images. Log in or Register.]

Care to share some of these "cherry-picked non-classic features" that aren't there for an essential reason? By "essential" I'm referring to stuff like levitation on boats (the alternative was people falling off all the time) or the 25 mob AoE limit (the alternative was having places like Chardok or The Overthere dominated by AoErs all the time).
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  #24  
Old 05-19-2017, 08:00 PM
Deliverator Deliverator is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Well if the guy with 5 posts says so it must be true! [You must be logged in to view images. Log in or Register.]

Care to share some of these "cherry-picked non-classic features" that aren't there for an essential reason? By "essential" I'm referring to stuff like levitation on boats (the alternative was people falling off all the time) or the 25 mob AoE limit (the alternative was having places like Chardok or The Overthere dominated by AoErs all the time).
AOE groups in chardok and the overthere isn't exactly a bad thing... I don't understand the concern with that. There were also AOE groups in Sebilis back on live...
  #25  
Old 05-19-2017, 08:05 PM
Alder Alder is offline
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I never played classic everquest, but from what I've read didn't GMs make up their own events occasionally? so isn't the concept itself "classic" in a way even though it's not an event that was specifically done during that era
  #26  
Old 05-19-2017, 08:09 PM
loramin loramin is offline
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Quote:
Originally Posted by Deliverator [You must be logged in to view images. Log in or Register.]
AOE groups in chardok and the overthere isn't exactly a bad thing... I don't understand the concern with that. There were also AOE groups in Sebilis back on live...
They weren't just "in" those zones: people were constantly fighting with bards in OT (I'm sure the huge amount of staff time they wasted was a big factor in them making that change) and Chardok was literally controlled by a single (rotating) AoE group 24/7.
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Last edited by loramin; 05-19-2017 at 08:17 PM..
  #27  
Old 05-19-2017, 08:13 PM
loramin loramin is offline
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Quote:
Originally Posted by Alder [You must be logged in to view images. Log in or Register.]
I never played classic everquest, but from what I've read didn't GMs make up their own events occasionally? so isn't the concept itself "classic" in a way even though it's not an event that was specifically done during that era
This is true, but "classic" GM events typically involved a GM logging in as some mob you would never otherwise see (eg. the Avatar of Love) and running around giving weird illusion buffs and no rent items. Well that or them just logging in as some hard mob and running around killing lower level characters until enough high level ones showed up to take them on [You must be logged in to view images. Log in or Register.]

Occasionally a player or two might get rewarded with a guise or something during an event, but they were never anything like the casino system being described here. That did come to live (as has been mentioned), but after the "classic" time period.
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  #28  
Old 05-19-2017, 08:24 PM
Rygar Rygar is offline
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Yea... This is only a GM event idea, not like a permanent thing some folks were mentioning.

Imagine the Bracknar Halloween event but with item hunts for combine and paying for the combine tome is all.
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  #29  
Old 05-19-2017, 08:30 PM
loramin loramin is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Yea... This is only a GM event idea, not like a permanent thing some folks were mentioning.
Well I'm certainly not against GM events (even if they are different from the ones on live).

Honestly I wish we had events of any type here. I've never seen a single one in P99, but on live even the stupid ones were a big occasion for everybody. When something dynamic happens in a static world it's just inherently fun (even when that something is you getting killed by Cazic Thule when he magically appears in East Commonlands).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
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  #30  
Old 05-19-2017, 08:37 PM
Mytral Mytral is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Well if the guy with 5 posts says so it must be true! [You must be logged in to view images. Log in or Register.]

Care to share some of these "cherry-picked non-classic features"
Binding @ firepots
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