Enchanter 12-16 Stumped
Is it just me or is 12-16 a really hard range for enchanters? Charming takes a lot of MP and if it breaks I'm dead pretty much immediately, no Breeze till 16, so I'm not much good to a group, and my animation is so squishy I can barely kill blues. What did you guys do for this level range? I'm getting the point where I might just save up some cash for Powerleveling or buy quest turn-ins or something. I feel like if I get to 16 it will be significantly easier to get groups.
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