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#22
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Any other good spots like the sisters around 16? Sisters seem pretty popular :-)
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Dewd <Fires of Heaven> - p99 green
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#23
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#24
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They're really not great XP after level 16. The XP you get at that point is a nice bonus to the awesome money you can make selling the bronze weapons, but they're mostly going to be low light blue or green by then (I think the highest level one is 13 at most).
That's not to say I didn't level to 20 at that camp... but that's only because I was farming plat for Jewelcrafting at the same time, and it was easy money :P Definitely not the best place to do it, though. The orc camp by the GFay zone in Butcherblock is decent XP a little higher than 16. You could also get into a gnoll or orc group in Highpass by then, which will be pretty decent until 21 or 22 in a group and probably a little higher solo. | ||
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#25
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Kind of a trade-off for Whirl working as a stun-lock if you ask me. When Kunark comes out, it may be easier as Breeze will be available at 16 (I think it's 16). | |||
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#26
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You can solo the entrance mobs in Najena though I'm not sure when they become green. Nice exp bonus there.
Another good option is Kerra Ridge. Pretty sure that at 16 there are tons of dark blue mobs literally all over the entrance and you never have to lull more than 1 mob at a time. Not certain of the zne exp modifier there but there should be some form of exp bonus there. It's also a much easier dungeon to get to than you think. Tox is in the first group of ports that druids and wizards get and it's only a zone away from there. You can bind at the druid ring and have a nice halfway point between Kerra Ridge and Erudin, plus you can sell to the druid NPC there. Come to think of it, that zone is ideal for a soloing enchanter. Just make sure you know which mobs are the casters (shaman healers) and plan your stuns accordingly. | ||
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#27
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#29
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Be ready to get aggro a lot though, unless you're fighting mobs that con blue to the pet(s). My friend and I duo'd with a necro/ench combo, and I got aggro all the time. Mind you, we only played up to lvl13. As for an approach, bank all your gear including all your money, load up invis and try to find a druid to port you to Misty Thicket. Then run to HHK, where there is a bank in the basement, and go up to buy the spells.
When I went there, I made more plat than my spells cost me by doing some vendoring runs for soloing mages and shamans upstairs. So it's not <that> bad an idea to go there. Be sure to grab the higher level ones too and bank em.
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