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  #1  
Old 11-30-2016, 07:41 PM
Fishbait Fishbait is offline
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Thanks for the info, the shaman/necro combo has been working out well and we're figuring out our synergies to fly through xp.

Going to try out that cliff golem sometime pre-torpor and see how it goes, though it seems a bit more like playing the lottery, even more so then regular cash camps.

And I think i'll safely assume that juggs/guardian wurms/ww dragons will be something to do post-torpor.
  #2  
Old 11-30-2016, 08:12 PM
Teppler Teppler is offline
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I've gotten the cliff golem down below 50% on my necro alone. With a shaman it should be cake. Have your necro charm a skelly.
  #3  
Old 11-30-2016, 08:45 PM
Fishbait Fishbait is offline
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
I've gotten the cliff golem down below 50% on my necro alone. With a shaman it should be cake. Have your necro charm a skelly.
It definitely seems possible...but even if it is, is it worth doing?

I guess for me racking up 10/20/30 hours and there being a decent chance of not getting anything of value being possible is making me shy away from doing it, besides for a hour or two to get the practice in with my duo.
  #4  
Old 11-30-2016, 11:45 PM
RDawg816 RDawg816 is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
watch this camp turn out to be the best plat/per hour camp in eq and nobody figured it out right in our faces for like 15 years.
It's not.
  #5  
Old 01-08-2017, 03:45 PM
fastboy21 fastboy21 is offline
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Necro and shaman will work, but you have to be craftier.

The big enjoyment of monk/shaman is that results are HIGHLY consistent. There is not much room for the RNG to screw you (like a necro charm break). Casters get resists, early breaks (root/charm), run out of mana, etc. Monk dps is high and consistent.

Once monk pulls a solo mob and slow lands its game over practically. Very very little risk involved once the pull is brought to camp.
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