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#1
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Thanks for the info, the shaman/necro combo has been working out well and we're figuring out our synergies to fly through xp.
Going to try out that cliff golem sometime pre-torpor and see how it goes, though it seems a bit more like playing the lottery, even more so then regular cash camps. And I think i'll safely assume that juggs/guardian wurms/ww dragons will be something to do post-torpor. | ||
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#2
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I've gotten the cliff golem down below 50% on my necro alone. With a shaman it should be cake. Have your necro charm a skelly.
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#3
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Quote:
I guess for me racking up 10/20/30 hours and there being a decent chance of not getting anything of value being possible is making me shy away from doing it, besides for a hour or two to get the practice in with my duo. | |||
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#5
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Necro and shaman will work, but you have to be craftier.
The big enjoyment of monk/shaman is that results are HIGHLY consistent. There is not much room for the RNG to screw you (like a necro charm break). Casters get resists, early breaks (root/charm), run out of mana, etc. Monk dps is high and consistent. Once monk pulls a solo mob and slow lands its game over practically. Very very little risk involved once the pull is brought to camp. | ||
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