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#1
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Hey Paulgiamatti, wasnt working when i tried eqzip but i tried with S3DSpy and i was getting the access denied error when i tried to save the new BMP's into the EQ folder and I also got the message to overwrite the current files, is that correct?
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#2
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#3
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Any idea why some of my models dont have long tails, only the fire one does.
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#4
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Another amazing contribution by PaulieG. Everything you post is gold.
__________________
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Last edited by vorpal_raddish; 03-15-2018 at 04:10 AM..
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#5
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thank you for your great work! I have two questions: 1. What do I need to change in my peq-database to get the tails working? 2. Do you have an idea how to use your elentals also for the "new" armor, so one can have horses and your your wonderful elementals together? Thanks a ton! | |||
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#6
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Quote:
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Last edited by paulgiamatti; 01-09-2019 at 01:05 AM..
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#8
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That is dope! Almost want to make a mage now lol
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#9
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Is there one for the mage epic?
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#10
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For some reason all of the textures are white when in game (air is translucent white). I was not able to use EQGExport, but EQ-Zip appears to work fine. I double checked the global_chr file with Eq-zip and the .bmp files appear to look correct.
I disabled the horse/elemental lucilin model check box. Any ideas? Running windows 10. | ||
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